Apple has made another adjustment to its App Store review policies, this time cracking down on apps that display examples of gun-related violence in their icons or screenshots, PocketGamer reports. Citing reports from multiple developers, the report notes that Apple has begun rejecting both new games and updates from the App Store that include screenshots that “show people holding guns, or being maimed or killed.” Several examples are noted in the report, with developers being required to change screenshots and resubmit to meet this new restriction, which is reportedly just a more active enforcement of Section 3.6 of the App Store Review Guidelines. Section 3.6 states that “Apps with App icons, screenshots, and previews that do not adhere to the 4+ age rating will be rejected.” It’s worth noting that the rejections seem to be limited exclusively to content shown on the App Store page such as screenshots and icons; there have been no reports of Apple rejecting apps for any guns or violence shown within applications themselves, assuming the content is appropriate for the assigned age rating on the App Store.
Apple has changed course and decided to readmit a marijuana-related app to the App Store, according to a new report from the San Francisco Chronicle. In a controversial move some weeks ago, Apple pulled the app MassRoots from the App Store, despite its presence there from July 2013 until Nov 4, 2014. While the rejection was likely based on Section 2.18 of the App Store Review Guidelines, which states that “Apps that encourage excessive consumption of alcohol or illegal substances, or encourage minors to consume alcohol or smoke cigarettes, will be rejected,” it seems clear that Apple had not enforced this policy when the app was originally submitted, perhaps in part due to the varying legality of marijuana use between different jurisdictions. Following the app being removed from the App Store, the founder of MassRoots had reportedly contacted Apple, offering to restrict the use of the app based on geofencing to only operate in jurisdictions where marijuana is legal. However, at the time Apple “refused to budge.” The company apparently changed course last week, when an Apple representative contacted the founder and notified them that “cannabis social apps” would be permitted on the App Store, provided they are “geo-restricted to the 23 states that have legalized medicinal cannabis.”
Game developer NimbleBit has announced that its upcoming iOS game Letterpad will feature Apple Watch support, TouchArcade reports. The developer previously announced that it was looking for testers for the upcoming game, which challenges users to come up with words relating to specific topics from a provided grid of nine letters. With the game nearing completion, NimbleBit has announced that the game will also be playable on the forthcoming Apple Watch. While no release date has been set, Letterpad is expected to come with 200 different puzzles and also include the ability for users to create their own puzzles and share them. It’s also unclear at this point whether the game will run standalone on the Apple Watch or require the user to have their paired iPhone in proximity.
In a new blog post on their site, iOS game developer ustwo provides some interesting insight into the economics of its hit game, Monument Valley. Titled Monument Valley in Numbers, the infographic reveals that more than 80 percent of the game’s $5.85 million revenue came from the iOS side, with over 1.7 million official sales on iOS devices. Factoring in multiple devices from single sales, the report indicates that the game was actually installed on over 10 million unique devices – a ratio of approximately four devices for every one sale. The post also shows revenue over time, with clear spikes in sales following the game’s initial release, receipt of various awards, and the Christmas season. Revenue is also broken down by country, and additional information is provided on development costs and other more esoteric statistics such as in-game camera usage, most played chapters, and number of totems drowned.
Apple will begin requiring app updates submitted to the App Store after June 1, 2015 to include 64-bit support and be built with the iOS 8 SDK, as outlined in an e-mail sent out today to registered iOS Developers. As the e-mail noted, Apple had previously announced this requirement back in October for new iOS apps, scheduled to take effect February 1, 2015. However, this note indicates that Apple will also be applying this policy to updates to existing apps. This only affects updates submitted by developers, however, and since developers are not required to submit updates, apps built with the older SDK can likely remain available on the App Store in their present form until they otherwise need to be updated.
Microsoft has unleashed an entire series of MSN Apps for iOS devices, providing comprehensive apps across categories including news and sports, finance, fitness and health, and food and drink. While these apps were previously available for Windows Mobile devices under the “Bing” brand, Microsoft has released them for the iPhone and iPad platforms not just as mere second-rate ports, but as elegantly designed iOS apps in their own right that take advantage of many of the new features and UI designs in iOS 8.
MSN Food & Drink (free) — This is a recipe and food information app that provides access to hundreds of thousands of recipes curated from magazines, world-famous chefs, and other online sources, complete with straightforward instructions and elegantly presented photos. An extensive set of wine and cocktails guides are also included, along with tasting notes and reviews on more than 1.5 million wines. Recipes can be searched and filtered by type of cuisine, source, ingredients, dietary needs, difficulty, methods, prep time, and more. A collection of how-to videos with cooking school tips and techniques is also provided.
MSN Health & Fitness (free) — Microsoft’s app for Health and Fitness provides not only news and information, but a set of fitness tracking tools, including a pedometer and run tracker in the iPhone version, allowing users to track steps taken, calories burned, distance, time, and pace. A Diet Tracker provides the ability to track daily caloric intake by recording meals from a large database of foods, and a Cardio Tracker tracks cardio training. The app also provides access to over 1000+ exercise and workout videos and nutritional and medical reference material. The app is even integrated with Apple’s iOS HealthKit for storing all of your tracking data, and the Medical Reference section includes a Symptom Checker for looking up possible health conditions, and an interactive 3D Human Body for learning human anatomy. As with the other apps, everything can be synced to MSN Health & Fitness on the web and to other iOS devices sharing the same account.
Apple has announced its Best of 2014 picks on iTunes, a list that chooses the best content selected by Apple’s iTunes Editorial team in each of the various sections of the App Store. Apple’s 2014 App of the Year was Elevate - Brain Training (free) by Elevate, with Instagram’s Hyperlapse (free) coming in as runner-up. Other notable runners up for Apps include Yahoo News Digest (free), SwiftKey Keyboard (free), 1Password (free), and Camera+ ($3).
The Top Game of the Year was Sirvo’s Threes ($3), with Leo’s Fortune ($5) by 1337 & Senri as the runner-up in the Games category. Other notable runners-up in the category include Monument Valley ($4), Hitman Go ($5), and Smash Hit (free).
New Apps + Games
Caviar (free) — Out of Square’s purchase of the online delivery service Caviar comes an iOS app by the same name, allowing you to order food from your favorite restaurants in an immersive experience that lets you browse photos of food, customize your meal, and track your delivery right in the app. While limited right now to only nine major urban areas, the app provides delivery from restaurants ranging from favorite little local places to high-end Michelin-rated venues, and the gallery of food includes stunning photography, all taken by Caviar’s team.
Noda (free) — Underneath the deceptive simplicity of this new puzzle game lies a more challenging experience than you’d expect. The objectives are simple: swipe numbered dots around to divide and combine values, with the goal of arranging them into the required results. Swipe an even number, and it splits into two equal numbers, while odd numbers split, well, oddly. Dragging dots together adds the two numbers, but no two dots can add up to more than 9. Working within this framework, with a limited number of moves, and two colors to work with, you’re challenged to create a required number of dots with the right number and color. The app features cool, flowing animations in a minimalist interface, and 120 levels to work through. There are no timers – only move limits, which you can undo and rework as often as you like, making this far more of a meditative puzzle experience than a fast-paced adventure. The app is a free download for the first 48 levels, so it’s definitely worth a look if you’re a fan of puzzlers like Threes, and once you’re addicted, you can unlock the remaining 72 levels – and apparently all future levels – for only $1.
Peggle Blast (free) — A new entry into Popcap’s well-known Peggle games, Peggle Blast takes players through another series of ball-and-peg smashing adventures, as the mystical Peggle Masters take you through multiple worlds and teach their special powers unique to each level. The free-to-play version provides access to at least the first 20 levels, and a collection of additional tricks and power-ups such as gem drops, time bombs, and rainbows, keeps the action fresh and exciting. New to Peggle Blast is the de-linking of those power-ups from Peggle Masters—you can use multiple powers kept in reserve, a la Bejeweled Blast—and the addition of a multi-ball end-of-level bonus point tally. The app is notably presented in portrait orientation rather than landscape.
A new job posting on Apple’s web site suggests that the company is looking to expand upon certain features in the iOS Maps application for “crowdsourcing improvements to the Maps experience.” The job opening, for a “Maps Community Client Software Engineer,” appears to be primarily focused on the user interface and architecture for the “Report a Problem” feature in the iOS Maps app, but also interestingly notes that the position will involve work on frameworks and plugins to integrate Maps with Siri and Passbook to “extend and enhance the feedback experience.” Apple has struggled with data accuracy since the inception of its own Maps app in iOS 6, and although the company has become much more responsive to user reports in recent months, it appears to also be seeking to streamline the reporting process itself. [via 9to5Mac]
A version of Mozilla’s Firefox for iOS looks to be in the works, according to a new tweet from Mozilla Release Manager Lukas Blakk. Mozilla had previously stated that Firefox would not be coming to iOS unless Apple permitted its web engine to be used, rather than the WebKit engine currently required by Apple. But with a new CEO at the helm, Mozilla’s position in this regard may be softening.
We need to be where our users are so we're going to get Firefox on iOS #mozlandia— Lukas Blakk (@lsblakk) December 2, 2014
Although Mozilla released Firefox Home four years ago, this was designed simply to provide a more seamless experience for iOS users who preferred to use the Firefox browser on their Mac or PC and keep information such as bookmarks in sync with their iOS device; Firefox Home did not provide its own browser, but instead simply synced bookmarks between Firefox on the desktop and the iOS app, allowing users to access them using the built-in Safari browser. While it’s unclear how Firefox will approach porting its browser to iOS, it seems most likely that they will have to play by Apple’s rules and simply develop a version based on the WebKit engine, wrapping a Firefox user experience around it. [via TechCrunch]
New Apps + Games
The Longest Journey Remastered ($7) — Funcom’s critically acclaimed PC adventure game comes to the iPhone and iPad in a new “Remastered” version that provides touchscreen optimized controls and a new introduction narrated by original series creator Ragnar Tørnquist. With its iOS release, the epic adventure game puts a new generation of players into the shoes of the young art student who discovers that she can travel between dimensions, and must then set out on a quest to restore the balance between the twin worlds of magic and science. The iOS version remains true to the original with over 150 locations to travel to across the two different worlds, a compelling and extensive cast of characters and a gripping, detailed storyline that provides over 50 hours of gameplay.
Facebook Groups (free) — Users who spent a lot of time hanging out in Facebook’s multi-user discussion groups will appreciate the company’s latest new iOS app. Facebook Groups, as the name implies, puts the focus on participating in, creating, and managing groups on the popular social media service. Users can post information and photos, keep track of what’s going on in each group, and more easily control per-group notification settings. A discovery tool helps users find new groups that they might want to participate in based on their Facebook profile.
The popular open-source video conversion tool Handbrake has been updated to version 0.10.0, incremented from 0.9.9. Long the tool of choice for converting videos to iPhone, iPad, iPod, and Apple TV formats, the latest update adds several new general-purpose encoders such as H.265 and VP8, allowing Handbrake to be used to convert DVDs and other source videos to a wider variety of target formats and devices. A number of improvements have also been made to filters and scalers, including higher quality denoising and experimental Bicubic scaling through OpenCL. The graphical user interfaces are also now more unified across platforms than they have been in the past, and audio and subtitle settings can now be stored in presets to simplify batch encoding workflows. A complete list of changes can be found here. Handbrake 0.10.0 is available as a free download for Mac OS X 10.6 or later, Windows Vista or later, and Linux.
To mark World AIDS Day 2014, Apple has announced that a collection of (PRODUCT)RED apps will be appearing in the App Store over the next two weeks to generate donations for the (RED) Global Fund to fight AIDS. Updates to popular apps such as GarageBand, Monument Valley, Star Walk, and Threes began appearing on the App Store yesterday, and Apple has now created a special “Apps for (RED)” section of the App Store offering 25 apps containing special new in-app content, in which all proceeds from the purchase will go directly to the (RED) Global Fund. In addition, Apple will be donating a portion of all of its sales at its retail and online stores on Black Friday (Friday, November 28th), and Cyber Monday (Monday, December 1st).
Examples of new (PRODUCT)RED content include an exclusive “(GarageBand)RED” loop pack in Apple’s iOS GarageBand app, an Ida’s (RED) Dream chapter in Monument Valley, a free (PRODUCT)RED theme in Threes, and an in-app purchase of detailed information on the RED Planet: Mars in Star Walk 2. Many of the special (RED) edition features are only available until the end of the promotion.
Sago Mini Road Trip ($3) — Sago Sago’s latest game, Sago Mini Road Trip, lets children take an adventurous — but leisurely-paced — drive with Sago’s Jinja the cat. Sago Mini Road Trip slightly expands on the usual concept of Sago Sago’s games, letting kids pack a suitcase and pick which vehicle they want to drive across a road filled with bridges, puddle, mud holes, and more. You can stop and fill your gas tank or get your car washed on the way, as well. After a short trip, you’ve reached a friend, and it’s time to start the journey again, if you wish. It’s simple stuff, but the variety of cars — and the unexpected ability to make your car fly — could keep younger children coming back for more play.
Football Manager Handheld 2015 ($10) — Sega’s Football Manager returns for the 2015 season, allowing users to take on the role of managing their favorite real-life club. Players must manage transfers and tactics, and take charge from the touchline on match days, and this year’s version provides a new 2D Match Engine with improved realism, a new Scouting Agency to monitor the top-ranked players, more detailed club stats, world rankings, and a manager achievements page that lets you keep track of your trophies and accolades. A new in-game editor is also available as an optional in-app purchase that lets users change game parameters in mid-career to simulate different scenarios.
New Apps + Games
Auxy (free) — Users with even a passing interest in making their own creative music will definitely want to check out Auxy. A recently released free modern beat making app, Auxy focuses on providing an incredibly simple, fun, and intuitive interface for laying down beats, bass lines, loops, melodies, and more. Everything gets selected and adjusted with intuitive tap, touch, and swipe gestures, and the final compositions can be recorded and shared/saved via all of the usual iOS 8 export methods, from e-mail to AirDrop and across any supported third-party apps you have installed.
Golfinity (free) — Nimblebits’ latest offering is a deceptively simple golf game, but don’t let the basic graphics of the courses fool you—there’s a lot more going on here than you’d expect, with three-dimensional ball physics that can actually allow you to jump over obstacles and even send the ball flying off the course and into the void. As the name suggests, there is seemingly no end to the number and variation of courses available. Reviews suggest that the ad-supported nature of the game might be a concern, but oddly we’ve played through a couple dozen levels and have yet to see an ad.
Space Age ($4) — A nice throwback to the classic adventure games of yesteryear, Space Age takes you back to the retro-futuristic sci-fi world of 1976, when a group of intrepid explorers have landed on a seemingly uninhabited planet. With charming retro graphics that will appeal to anybody who came of age in the Space Quest generation, the game features an engaging and amusing storyline and a great orchestral score. Best of all, it’s a classic “pay-once-to-play” game—a pricing model that’s becoming increasingly rare in the App Store’s modern era of freemium offerings.
Julius Jr.‘s Playhouse ($3) — StoryToys brings the popular Paul Frank character to life in this new kids’ app. The game provides four fun activities, including Tea Party, Garage Band, Friends Quiz, and Get Puzzling, that allow kids to decorate cakes, play along with songs, identify characters and put together colourful puzzles. The app features eight jigsaw puzzles, over 100 quiz questions, three Julius Jr. songs, professional narration, and more, all in an intuitive and child-friendly package.
Nighty Night Circus ($4) — The sequel to Fox and Sheep’s popular “Nighty Night!”, Nighty Night Circus brings a new magical setting with a bedtime atmosphere full of colourful animations. Children are presented with a circus setting with eight animals that they can put to bed with various actions. Each animal performs various tricks before going to sleep, and the app features designs and animations by Oscar-nominated artist Heidi Wittlinger. The cute animals, calming lullaby music and narration make this a great app for a daily go-to-sleep ritual for young children.
Microsoft announced the expansion of its Office suite for iOS, adding iPhone and iPod touch support to its Word, Excel, and PowerPoint apps. Users can now view, create, and edit documents for free within all three universal apps — a free Microsoft account is all that’s needed. Documents can also be opened, edited, and saved from Dropbox in the updated apps.
SimCity BuildIt (free) — The venerable city-building simulation returns as a freemium game that adds a whole new dimension in the form of managing supply chains and new economic trade interactions. SimCity BuildIt takes a more resource-focused approach to building your city, starting out by constructing residential zones, factories, and stores that are used to produce raw materials and manufactured goods that are needed to construct and upgrade residential buildings that range from trailer parks to sprawling condos. The game is presented in a nice and very detailed 360-degree 3D view that allows users to zoom in and out, tilt up and down, and pan around their city.
Players earn gold by trading resources, upgrading residential zones, collecting taxes and completing challenges, which are used to provide necessary city services including water, power, sewage, waste management, fire, police, health, transit, education, and more. As in the original SimCity, new buildings and challenges are unlocked as players grow their city, leveling up and increasing population, although the game adds a new twist in the form of civic awards that you receive for keeping your population happy, which are required to expand your land area. While a freemium model allows users to speed through the game, the gameplay moves at a reasonable enough pace that only the most impatient will be tempted to do so. For everybody else, SimCity BuildIt actually makes a nice casual game that you can pop into and out of throughout the day to gradually build up your city, and with the number of resource and building options available, progressing slowly through the game is definitely a much better approach to gradually become accustomed to all of the myriad options available.
Run Sackboy! Run! (free) — LittleBigPlanet’s knitted hero, Sackboy, comes to your iOS device in this new endless platformer, featuring a world that fans will find familiar and endearing. Players run Sackboy through an ever-changing handcrafted world and must dash to escape the goo and the grumpy Negativitron. Players and customize Sackboy with exclusive costumes, collect stickers and unlock prizes, power-ups, and upgrades, and challenge and compete with friends.
Star Wars: Galactic Defense (free) — Star Wars excitement returns in this new tower defense game. Players choose their allegiance to the Light or Dark sides of The Force and then deploy an arsenal of specialized towers and Star Wars characters to defend key locations. The game features diverse locations from the Star Wars universe across all eras of the series, with more than 100 different battle scenarios. As players level up, they must tailor their upgrades to match their preferred approach to the game, and a plethora of different unit styles allow for a wide variety of gameplay strategies. A collection of Champions are available for each side: Luke Skywalker, Yoda, and Obi-Wan Kenobi for the Light side, and Darth Vader, Boba Fett, and Darth Sidious on the Dark side of the Force, each with special powers and abilities, and players can call the big guns with things like orbital bombardments if things get really bad. An immersive Star Wars soundtrack adds a great extra dimension to the game that fans of the saga will appreciate.
Following Wednesday reports that Apple would be removing apps from the App Store that make improper use of the new iOS 8 Today screen extensions, TechCrunch reports that the company appears to have softened the policy somewhat, at least concerning calculator widgets. James Thomson, developer of the popular iOS calculator app PCalc, had been one of the first to add new extension features when iOS 8 was released. However, despite his app being approved in time for the initial iOS 8 launch — and featured as an Editors Choice in the App Store — Thomson was advised by Apple earlier this week that PCalc would be pulled from the App Store as “widgets on iOS cannot perform any calculations.”
Now, however, an Apple spokesperson has confirmed to TechCrunch that it is reversing course, allowing the PCalc app to remain in the App Store, with the widget intact, and permitting calculator-type widgets in other apps in the future. The calculator use case was supposedly not one that Apple had anticipated—despite including its own calculator widget in the OS X Yosemite Today screen—and the restriction was originally intended to prohibit developers from creating more complex widgets with functionality that should be placed in a standalone app. Apple’s developer documentation specifically notes that Today widgets are designed to “give users quick updates or enable very simple tasks.”
This is all news to me! Trying to get confirmation from Apple…— James Thomson (@jamesthomson) October 30, 2014
Thomson tweeted that the policy reversal actually came as a surprise to him, and that he is now trying to get confirmation from Apple that this is indeed the case. But it appears that PCalc will remain in the App Store in its current form, allowing iOS 8 users to continue to take advantage of the handy calculator widget that it provides. While calculator widgets have now received a green light, it remains unclear what this means for other apps making more advanced use of Today widgets; it seems that with any major new iOS 8 feature, Apple still has to sort out a few blurred lines within its App Store Review Guidelines.
Inbox by Gmail (Free*) — A new app by Google has been getting a lot of buzz this week for its approach to reinventing the way that e-mail is managed. The key benefit here is Google using its algorithmic magic to try and group your incoming e-mails into bundles based on categories like Travel, Finance, Purchases, Social, and so forth to make it easier to manage your incoming flow. You can pin individual items to mark them as important, and then sweep the rest away into your archive or trash at the push of a button. Each bundle gets its own notification settings, and you can create your own and automatically file messages based on the usual search criteria. Inbox also borrows a page from Dropbox’s Mailbox app, allowing you to snooze individual items to return to your inbox later, but takes it a step further with location-based snoozes, so you can file away that e-mail about getting that TPS report done until you actually get back to work on Monday.
Right now the iOS version of Inbox is available for the iPhone only, and you’ll need a golden ticket in the form of an invite to play. However, Google employees have been given stacks of invites to hand out, and those who have been invited already should get more to share, so it should only be a matter of days before anybody who really wants access can get it. Google is no stranger to this game, of course, pioneering an arguably revolutionary new approach to e-mail when it first debuted Gmail ten years ago. While only time will tell whether Inbox has the same impact, what Google has done here is definitely a very interesting approach to handling a decades-old technology.
Pixelmator ($5) — When Pixelmator debuted on the Mac a few years ago, it turned out to be a very popular choice for many users who might have otherwise defaulted to simply going with the considerably more expensive Photoshop, providing almost all of the functionality that most users really needed in an image editor in a seriously inexpensive package. The Pixelmator Team has now brought that same power to the iPad version in a $5 app that provides a plethora of image editing tools in a user-friendly app that feels right at home on iOS. Right out of the box, Pixelmator provides a nice collection of templates to get you started, and then takes you into an intuitive collection of tools for doing everything from adding effects to painting, color-correcting, retouching, and repairing.
As with its Mac counterpart, Pixelmator also provides full support for layer-based editing on the iPad, allowing you to select any part of an image and apply corrections or effects to it, or remove it entirely. You can also cut and paste objects between different images, and add non-destructive layer styles and change them any time. A huge collection of effects is also included to help you give your images that extra artistic punch, from vintage effects to bokeh lights. All of the typical image file formats are supported, including opening PSD files with layers intact. Best of all, Pixelmator is built specifically to take advantage of the latest-generation iPads for high performance, and it integrates nicely into the iOS environment, providing full iCloud Drive support rather than trying to get you to use its own cloud service, syncing your work across your Macs and iPads.