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Dev: iOS 8 includes code for side-by-side apps

iOS 8’s SpringBoard includes code to run two apps side-by-side, according to a tweet from developer Steven Troughton-Smith. He notes that the code anticipates that side-by-side apps will be run at 1/4, 1/2, or 3/4 size. While a previous report noted that Apple would add split-screen multitasking to iOS 8, Apple did not discuss the feature during its WWDC keynote.

Troughton-Smith noted in another tweet that side-by-side apps show up as one “screen” while switching through apps. It’s unclear if the feature will be activated upon iOS 8’s launch, or saved for a future release, such as iOS 8.1. Also uncertain is whether the feature will work on all iOS devices, just on iPads, or only on larger iPads.

FOIA request reveals Apple, FDA medical sensor discussion

Apple and the FDA discussed Apple’s interest in including medical sensors in mobile devices, according to a report from Apple Toolbox, which filed a Freedom of Information Act request to gain insight into Apple’s December meeting with the FDA. The response notes that “[w]ith the potential for more sensors on mobile devices, Apple believes there is the opportunity to do more with devices, and that there may be a moral obligation to do more.” It’s also explained that while sensors would not necessarily mean a device must be reviewed by the FDA, the FDA would likely regulate any software that uses those sensors for medical purposes.

A glucometer, which measures blood sugar level, was cited as a specific example — it would be regulated if the software was marketed toward diabetics, under the label of diagnostic software. If only used to monitor blood sugar for nutritional reasons, a glucometer could be unregulated. Apple also received guidance for Mobile Medical Apps, which was likely a stand-in name for the company’s now announced HealthKit. The FDA noted that “Apple will work closely with FDA as they develop future products.” It’s widely believed Apple will include biometric sensors in its upcoming iWatch.

Report: Apple rejects apps rewarding video ads, social sharing

Apple is now cracking down on apps that reward users for watching videos or sharing socially, according to TechCrunch. App developers are now reportedly receiving rejection notices as Apple cites sections 2.25 and 3.10 in its App Store Review Guidelines. Section 2.25 reads: “Apps that display Apps other than your own for purchase or promotion in a manner similar to or confusing with the App Store will be rejected, unless designed for a specific approved need (e.g. health management, aviation, accessibility, etc.) or which provide significant added value for a specific group of customers,” and section 3.1 reads: “Developers who attempt to manipulate or cheat the user reviews or chart ranking in the App Store with fake or paid reviews, or any other inappropriate methods will be removed from the iOS Developer Program.” The latter section suggests that Apple has become concerned about apps containing content that may influence the App Store’s charts.

One developer said his app was rejected even though it had already been released four times before, and the report claims the new rejections may also be applied retroactively. It will be interesting to see how many apps Apple will reject or pull based on these guidelines, especially considering that many popular apps have benefitted from such techniques for quite some time.

Apple looking for ‘high-profile’ corporate communications VP

Apple is hoping to find some “high-profile external candidates” in its search for a new VP of worldwide corporate communications, Re/Code reports. The company is looking to fill the position vacated by longtime PR chief Katie Cotton, whose retirement was announced last month. CEO Tim Cook is reportedly overseeing the search. The report claims Apple has strong internal candidates in Steve Dowling and Natalie Kerris, but notes that Cook is searching for someone who “could put a friendlier, more approachable face on Apple’s public relations efforts.”

iOS 8 randomizes MAC addresses when searching for Wi-Fi

As tweeted by Swiss programmer Frederic Jacobs on Sunday, iOS 8 will randomize a device’s MAC address while scanning for available Wi-Fi networks. Companies are currently able to use device-specific MAC addresses to
track the location of devices — for instance, MAC addresses allow retailers to recognize if a customer has been in the store before, though further personal information is not disclosed.

A randomized MAC address would render such data useless to retailers. While Apple would seemingly be preventing marketers from being able to track devices, the move would likely put pressure on retailers to use iBeacon, Apple’s own indoor proximity system that could provide the same data to retailers. [via Quartz]

New photos of alleged iPhone 6 rear shell surface

New photos of the alleged 4.7” iPhone 6 rear shell have surfaced on Xiaolongchakan.com. The new photos match another photo of the alleged shell in late May, albeit without a sticker on the shell.

It now appears as if the majority of the end pieces are made from the same metal as the middle piece, though it’s still unclear what material forms the D-shaped outlines. The new photos also include side views of the shell, which show the sleep/wake/power button moved to the side of the device, as anticipated. An interior structure image appears to be consistent with Apple parts.

Dr. Dre profile highlights perfectionism, mysterious process

A Wall Street Journal profile of Beats Electronics co-founder and new Apple executive Dr. Dre says that the vaunted producer and rapper is a perfectionist, and “serves as Beats’ ‘cultural barometer’ of what is cool,” but uses a “mysterious process” and is “rarely seen at Beats headquarters.” In detailing the highlights of Dre’s career, the profile notes that Dre has released only two solo albums since 1992, with a third album called Detox long in gestation, as he focused on producing songs for other artists. While working with Beats, Dre’s “main obsession is perfecting the sound of the company’s signature high-end headphones,” but the “fitness-obsessed” producer also weighed in on advertising, fonts, and elements of the Beats Music streaming service, rapidly dismissing “corny” ideas and disregarding “artificial deadlines.” According to the article, Dre worked to keep the company’s ads focused on sound with an “insider message,” and resisted attempts to expand Beats’ appeal beyond its predominantly male, under 24-year-old core consumer. The WSJ notes that Dre’s seeming lack of productivity could be an issue for Apple, which has not commented on whether Dre and Beats co-founder Jimmy Iovine will have employment contacts with the company.

Report: Apple Maps improvements derailed by internal politics

A new report from TechCrunch purports to explain the absence of major improvements this year to Maps, Apple’s iOS and OS X competitor to Google Maps, blaming bad “planning, project management, and internal politics” for delays of features that were expected to debut at the Worldwide Developers’ Conference (WWDC) last week. In March, 9to5Mac listed a collection of enhancements planned for Maps, including enhanced and more reliable point of interest data, a cleaner cartography design, and public transit directions, the latter depicted by the publication in rendered screenshots. None of these features was actually announced during WWDC; Apple instead briefly noted Maps improvements for Chinese users, and added an M7 processor-dependent indoor positioning feature.

According to two TechCrunch sources, Apple project managers improperly planned and failed to deliver the other intended improvements on time; one of the sources also suggested that “many developers left the company.” Apple has been purchasing mapping and potentially map-related companies for years, though it has rarely commented specifically on the acquisitions, and it’s unclear how many of the companies’ employees have remained at Apple thereafter. Soon after the widely-panned debut of Maps, Apple Senior VP Eddy Cue was given responsibility for fixing the app, though improvements have been mostly under-the-radar since then.

iLounge Game Spotlight: Final Kick, Penalty Cup Soccer 2014 + Pixel Cup Soccer

This week, we’ll be taking a look at three recent soccer games that have hit the App Store in time for the World Cup, which starts next week. First up are Final Kick (free) and the laboriously titled Penalty Cup Soccer 2014 — World Edition: Football Champion of Brazil (free), both games that focus on penalty shootouts. The other is Pixel Cup Soccer ($2), a full arcade-style soccer game.

Final Kick from Ivanovich Games claims to be “the best penalty shootout.” Players switch back and forth between the shooter and goalie. Shots are taken — and saves are made — by swiping across the screen. The graphics are very impressive for a free game. In-app purchases are available, but they’re not needed to enjoy the game. There are, however, annoying features such as the game making you watch a video ad to continue playing its offline tournaments. It’s not entirely unexpected from a free game.

Report: Apple acquires social search engine Spotsetter

Apple has acquired Spotsetter, a social search engine, TechCrunch reports. According to Spotsetter’s website, the search engine “provides personalized recommendations for places to go.” The deal was reportedly made to acquire Spotsetter’s technology and its two founders, Stephen Tse and Johnny Lee, with some of the Spotsetter team also joining Apple. It seems likely that Apple would want to work the technology into its Maps app in the future.

Six days ago, an announcement on the Spotsetter blog noted the Spotsetter app was being closed down. The app allowed users to access personalized place results through its search engine in a manner somewhat similar to Foursquare — though the app used data from a number of platforms, including Facebook, Twitter, Foursquare, and Instagram. Apple has yet to comment on the report.

Apple to intro in-store prepaid and month-to-month iPhone plans

Apple is readying prepaid and month-to-month plans for iPhones in its retail stores, 9to5Mac reports. A source claims the move is being made to boost iPhone sales. Customers will soon be able to purchase a full-price iPhone, and then connect it to prepaid or month-to-month calling and data plans while in the store. It’s noted that Apple will partner with AT&T and T-Mobile for the new initiative.

Apple will use AT&T GoPhone activation kits and SIM cards, and existing T-Mobile SIM cards. Training will commence soon, and it’s expected these plans will be offered by the last week of June. Retail employees will reportedly be pushing AT&T’s $60 per month prepaid plan, and two T-Mobile plans costing $50 or $70 per month. Notably, it’s also claimed that the devices must be activated in store and cannot be returned for a refund.

PayPal looking to integrate Touch ID into mobile payments

PayPal is “moving quickly” to integrate the iPhone 5s’ Touch ID into its mobile payment apps, Business Insider reports. PayPal developers recently attended a session on Touch ID at WWDC. “It seems to be a fairly easy API to use, but we’re still kicking the tires,” a source from PayPal said. Currently, Touch ID can only be used to unlock the phone or authorize iTunes Store purchases, but Apple announced at WWDC the feature would be opened up to developers.

Poll: What new feature are you most looking forward to in iOS 8?

With Apple having taken the wraps off iOS 8 at this week’s Worldwide Developers Conference, we’re curious to know what you, our readers, think is the single most significant feature that was announced this week. Does the idea of seamlessly integrating your Mac, iPhone, and iPad experience with Apple’s new Continuity feature excite you, or do you have a family full of iOS devices and are looking forward to finally being able to share your content with Family Sharing? Is iCloud Drive a viable replacement for other cloud services you may be using such as Dropbox or Google Drive, or do your interests lean more toward the new Health app features. You can let us know by casting your vote on these and other improvements in this week’s poll: What new feature are you most looking forward to in iOS 8? You can vote below or find the poll by clicking on the “Vote” button in the right column of any of our pages. We look forward to hearing your thoughts!

Report: Apple employees reveal issues with iTunes Radio management

The development of Apple’s iTunes Radio and Ping suffered from shortsighted management, and Apple engineers often preferred to use Spotify and Pandora, according to a new report from Buzzfeed, which interviewed both former and current Apple employees. “Pandora is an awesome radio that blows iTunes Radio out of the water. Seriously, iTunes Radio sucks and it sucks because of Apple’s arrogance,” a former mid-level Apple employee said. “I was floored by the decision-making skills by management over and over again.” It’s reported that management ignored iTunes’ biggest streaming competitors, “with some managers refusing to open or use Spotify,” and some not even understanding what Spotify did. “They didn’t understand how Spotify worked, which is why they thought iTunes Radio would be a Spotify killer,” a source said.

Employees also said Apple “didn’t seem to have an interest in how the song collections created by iTunes Radio sounded, or whether they were cohesive.” iTunes Radio users have reported hearing the same songs too often, or hearing songs that don’t fit into certain stations. Buzzfeed speculates that a major reason for the Beats acquisition was due to Apple’s problems in tackling streaming music on its own.

Report: iWatch to have October launch, curved OLED touchscreen

Apple’s rumored iWatch will launch in October with a curved OLED touchscreen, Nikkei Asian Review reports. The report, which only refers to the device as “a wearable health-monitoring device” and “watch-like wearable gear,” claims iWatch will run on iOS 8 and use biometric sensors to collect health data. Apple plans on selling 3-5 million units monthly, and the company has partnerships with the Mayo Clinic and the Cleveland Clinic “to develop specific ways of analyzing the collected data and applying it to actual health management.” It’s also reported that Apple and Nike have “likely” agreed to integrate their services, which is not unexpected — Nike has stopped production of its FuelBand fitness tracker, which would have been a competitor.

Update: Re/code is corroborating the Nikkei report, claiming that Apple does indeed plan on scheduling a special event for its wearable device in October.

Philips reveals iOS 8 Hue widget concept

Philips, maker of the Hue smart bulb, has tweeted a concept prototype showing Hue being used within an iOS 8 widget. The concept shows the widget within Notification Center — a user could simply swipe down to change the lighting in a room set up with Hue bulbs.

Hue would work with Apple’s HomeKit, the company’s common network protocol for home automation which was introduced at WWDC. Philips’ bulb was briefly featured during the HomeKit portion of the WWDC keynote.

Apps: Angry Birds Space 2.0, Catan 4.0.5, Disney Villains Challenge + Rival Knights

Rovio is claiming its newest update for Angry Birds Space ($1) is its biggest update ever, and has given it a fitting name: Beak Impact. The new episode in version 2.0.0 introduces 40 new levels, in addition to 10 bonus levels. Players can unlock bonus levels by, strangely enough, finding NASA research spacecraft within the levels. Lest you think that was the end of astronautical tie-ins in this update, you are mistaken, as there is now a Buzz Aldrin bird. No, that sentence was not a joke. The Aldrin-inspired “Mighty Buzzard” is now in full effect, and it can completely obliterate an entire level.

USM has updated both Catan and the iPad-only Catan HD (both $5) to version 4.0.5. It’s a major update as the game — a port of the already-classic board game The Settlers of Catan — now offers online multiplayer. Players must register on the Catan servers to access online multiplayer. Both the basic game and the Seafarers expansion are supported, with the Cities & Knights multiplayer to be added in the next update. A number of other optimizations and improvements were also included within the update.

Apple reveals more Family Sharing details

Apple has set up a FAQ within iTunes Connect for Family Sharing in iOS 8, and it reveals more details about the upcoming feature. The feature lets up to six family members share iTunes, Books, and App Store content through the credit card of one adult with an Apple ID, referred to as “the family organizer” in the FAQ. The FAQ notes that if a family member leaves the group, “their purchases — including any purchases made while part of the Family — will no longer be available to the remaining family members, and vice versa.”

It’s also notable that in-app purchases cannot be shared with family members — apps that only allow access of most content through an in-app purchase will be far less useful for those accessing the app through Family Sharing. Further details can be seen in the included screenshot.

Apple producing more ads in-house

Apple is now producing more of its own television advertisements, Reuters reports. The company is decreasing its reliance on longtime ad agency partner TBWA\Chiat\Day, as Apple is “seeking a fresh approach to regain advertising as one of its key competitive advantages.” Recent iPad ads, including the iPad Air “Pencil” ad and “Your Verse” ads, were both made by an in-house Apple team. Apple has hired “at least two” people who worked for Media Arts Lab, a special Apple-focused unit in TBWA.

Apple marketing chief Phil Schiller became upset with Media Arts Lab, as revealed in January 2013 emails that were released this year — months after those emails were sent, Apple started creating in-house ads. The report notes Media Arts Lab is still working on Apple ads, including current iPhone TV commercials.

iOS 8 adds new MIDI and other audio enhancements

Additional information from WWDC this week reveals that Apple plans to introduce new audio enhancements in iOS 8 and OS X Yosemite, including new CoreAudio and CoreMIDI APIs that will include support for MIDI over Bluetooth LE and enhancements to Apple’s iOS inter-app audio feature.

While third-party accessories such as the iRig Blueboard (iLounge rating: A-) have implemented wireless MIDI support over Bluetooth in the past, Apple’s updated frameworks will provide standard APIs that third-party applications and presumably accessories will be able to take advantage of. The new CoreMIDI Bluetooth support will also allow iOS and Mac devices to communicate with each other more effectively, providing the ability for multiple devices to work together in music creation and studio applications—essentially an enhancement that lines up with Apple’s new Continuity approach in iOS 8 and OS X Yosemite. [via 9to5Mac]

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