News | iLounge

News

Browse News by Category:

Flipboard adds Cover Stories for iPad, International Content Guides

Flipboard has released an update to its iOS news and social media aggregation app adding support for Cover Stories in the iPad edition and improving discovery for international users. Designed to provide users with a personalized collection of their news and social feeds, Flipboard collects information from major media publications as well as social networks such as Twitter, Facebook and Instagram and presents the information in a rich appealing magazine style view. Flipboard 1.8 brings iPad users the Cover Stories view made popular in the iPhone edition, delivering a personalized feed of each day’s most interesting news, photos and updates. New International Content Guides in the latest version provide users with hundreds of recommendations for content from the U.K. and Ireland, Canada, Australia, France, Hong Kong, and Taiwan; the feature is joined by full French language support throughout the app and a new easy setup feature that lets new users pick topics of interest and get started more quickly. The update also adds a third page of tiles for users’ favourite content and new typography and photo layouts for even more display options. Flipboard 1.8 is a universal app requiring iOS 4.0 or later and is available from the App Store as a free download.

Reflection offers AirPlay Mirroring from iOS to Mac

Reflection, a new application for Mac, promises to let users of the iPhone 4S and iPad 2 use AirPlay Mirroring to wirelessly stream their device’s content to their Macs. Features of the software include the ability to add show an iPhone or iPad frame around the streamed content, the ability to run in full-screen mode, force portrait or landscape orientation, and the ability to serve as an AirPlay audio receiver; audio is automatically sent when using Mirroring. Reflection supports OS X 10.6 or later and requires an iPhone 4S or iPad 2 for screen mirroring; it is available now as a free time-limited trial, while a full license sells for $15.

AT&T clarifies data throttling policy for ‘unlimited’ users

In response to growing customer unrest over its decision to throttle the data speeds of customers on “unlimited” data plans who were among the top five percent of users in their area, AT&T has posted a new support page clarifying its policies. According to the company, customers on unlimited data plans will see their data speeds throttled any time they exceed 3GB of usage for the month; their speeds will return to normal once a new billing cycle begins. “You’ll still be able to use as much data as you want. That won’t change”, the page states. “Only your data throughput speed will change if you use 3GB or more in one billing cycle on a 3G or 4G smartphone or 5GB or more on a 4G LTE smartphone.” Notably, customers on unlimited data plans pay $30/month on AT&T, the same amount the company charges for 3GB of capped data; users on the latter plan have the option of tethering, while customers on unlimited plans do not.

Discussion of Retina iPad outlines potential dev hardships

Kevin Ng, the developer behind the label Pixels on Toast, has posted an interesting discussion of the challenges facing game developers should the next iPad launch with a 2048 x 1536 Retina display. Ng notes that such a high-resolution screen will require four times the video memory, and will also require much larger assets, which could make the current 20MB 3G download size cap that much of a hassle, if not downright untenable; he suggests the limit will be raised for iPad apps should the next iPad launch with a Retina display.


100% crop of Food Run on non-Retina display

Ng also raises questions regarding the artwork required for high-resolution games. “So the question that us iOS developers are asking ourselves is, are we ready for this?”, Ng asks. “Not all iOS developers make their artwork using vectors. Many of the more hand-drawn titles will have pixel-based source art, meaning that unless they were working in high resolution to begin with, there is going to have to be a lot of reworking to fully support the new displays.”

 


100% crop of Food Run output at 2048 x 1536

He continues, “Titles using 3D graphics will be in a better state of readiness than bitmap games. It’s likely that just a few lines of code will enable these games to run on the new display. However, for best results, games developers are going to have to raise the resolutions of their textures, otherwise the 3D models will look smeary, albeit with sharply defined silhouettes.” Ng notes that games that are 2D vector in nature, including his upcoming title Food Run, are in the best shape, as they are already Retina capable. Apple is widely expected to include a Retina display in the next iPad, which it will announce at a special media event on March 7.

eyn case for iPhone 4/4S merges case with wallet

Eyn—short for “everything you need”—has released its eponymous case for the iPhone 4 and iPhone 4S. Made from high quality polycarbonate, the eyn case offers open access to all ports, controls, and cameras, with a slide-off bottom on the front for insertion and removal. A hinged back cover offers storage space for three bank cards or ID and cash, as well as a eyelet for attaching a wristlet, the ability to serve as a stand, and an enclosed mirror on the inner back of the case. The eyn case for the iPhone 4 and iPhone 4S is available now in black, white, and pink, and sells for $30.

CalypsoCrystal intros CalypsoPad for iPhone

CalypsoCrystal has introduced its new CalypsoPad for the iPhone. Designed for those who use their iPhone without a case, the CalypsoPad is made from either beige patterned or dark natural Italian leather, and offers a safe surface on which to lay the phone, as well as a built-in charging cable holder with a magnetic closure. CalypsoCrystal’s handcrafted CalypsoPad for the iPhone is available now and sells for $39.

Readability releases official iOS app

Offline web reading service Readability has released an official native iOS application. The free universal app allows Readability users to sync and access their saved web articles on their iPhone, iPod touch or iPad while on the go. Designed to focus on simplicity, the application provides a clean, minimalist reading interface with impressive typography and intuitive gesture controls for managing and navigating content. Users can access and manage their current reading list as well as starred and archived items and can share items to Facebook and Twitter from directly within the app.

Readability originally attempted to release a native iOS application last year, but the app was rejected by Apple for not using the App Store’s in-app purchasing for its Premium subscription service. Instead, Readability continued as a web-based application specifically optimized for the iPhone and iPad Safari browser and the company partnered with other developers to provide Readability integration into other news and reading apps such as Reeder, Pulse, Longform and Early Edition 2. It is also worth noting that earlier this year the company changed its subscription model to remove the requirement for a paid subscription to access the full set of Readability features; instead subscriptions are now voluntary donations to support the Readability service and writers. Readability is a universal app requiring iOS 4.2 or late and is available from the App Store as a free download.

Sign up for the iLounge Weekly Newsletter

iLounge is an independent resource for all things iPod, iPhone, iPad, and beyond.
iPod, iPhone, iPad, iTunes, Apple TV, Mac, and the Apple logo are trademarks of Apple Inc.
iLounge is © 2001 - 2017 iLounge, Inc. All Rights Reserved. Terms of Use | Privacy Policy