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Gameloft shows multiplayer Let’s Golf for iPhone, iPod touch

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Gameloft has released details on its upcoming Let’s Golf game for the iPhone and iPod touch, which appears set to become the most thoroughly developed golf title yet for the platform. Let’s Golf features cartoonish 3D graphics, four customizable 3D characters, and arcade-style game play with 63 different holes set across four different landscapes, including Fiji Beach, American Mountains, English Countryside, and Scotland Lochs. In addition, the game will offer two control schemes—one for more casual players that uses a simple gauge, and a more advanced mode that provides better accuracy. Notably, Let’s Golf will also include a multiplayer mode that allows two users to play over a local Wi-Fi or online connection. The title is expected to hit the App Store next week and will sell for $6.

Konami posts preview site for Metal Gear Solid Touch [updated]

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Konami has launched a new website for its upcoming iPhone and iPod touch game Metal Gear Solid Touch. According to the site, the company has decided to offer a special “advance release” edition of the game that will offer the first half of the story—which is based on the Playstation 3 title Metal Gear Solid 4. The final release version will include both halves of the game, and purchasers of the advance release edition will receive a free update to the final release, with the ability to carry over game save information. Gameplay will be handled via a multi-touch interface, with the ability to slide a finger for aiming, pinch gestures for zooming in and out, and taps for firing a weapon. Metal Gear Solid Touch is listed as coming soon; continue reading for more screenshots and a preview trailer.

Update: in a new press release, Konami has said that the Advance Release edition of Metal Gear Solid Touch will launch in March.

Arcade classic Space Invaders hits the App Store

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Taito has released its classic Space Invaders game for the iPhone and iPod touch. The game offers a faithful recreation of the arcade experience, providing a simulated cabinet mode with on-screen joystick, button, and arcade-style display; touch/drag and tilt controls are also available, along with four different screen modes. In addition, it features bonus extras including materials from the original game’s development. Disappointingly, the game does not include any of the features of Taito’s later, better Space Invaders sequels, including the well-regarded Space Invaders Extreme. Space Invaders is available now from the App Store and sells for $5.

SnapMyLife launching partnership with Travel Channel’s ‘No Reservations’

SnapMyLife, an online mobile-focused photo sharing service, will on Monday announce a partnership with The Travel Channel to help promote the network’s No Reservations program starring chef Anthony Bourdain. According to SnapMyLife, 95% of its 700,000 members access the site though their iPhones or iPod touches. In the promotion, producers of the show will take pictures on-site during taping, and post the photos to the show’s account on the day each new episode airs, allowing SnapMyLife members to get a “sneak peek” of that evening’s show. SnapMyLife’s iPhone application is available as a free download from the App Store.

Rock band releases multi-album iPhone app for $3

Seattle-based alternative rock band The Presidents of the United States of America have released The Presidents’ Music, a new app for the iPhone and iPod touch. The app provides users with streaming access to four of the band’s albums, early “lost” recordings, extras and exclusives, and a direct connection to the band’s blog. Songs include the 1995 hits “Kitty,” “Lump,” and “Peaches,” taken from the band’s Grammy-nominated self-titled debut album. The Presidents’ Music is available now from the App Store and sells for $3. [via Wired]

Namco releases Tamagotchi: ‘Round the World for iPhone

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Namco has released its Tamagotchi: ‘Round the World game for iPhone and iPod touch. Previously released for Click Wheel iPods, the game lets players pick one of four Tamagotchi, and then play one of six missions that take place across three differently-themed planets, each of which features Gaiatchi, or living clouds, plants, geysers and seedlings that populate the planet. Players interact with the Gaiatchi through mini-games and activities such as rock paper scissors, dancing, memory matching, and math puzzles. Tamagotchi: ‘Round the World is available now from the App Store and sells for $6; a Lite version is also available as a free download.

Apple rejects ‘South Park’ iPhone application

Apple has twice rejected a South Park application for the iPhone and iPod touch because the content was “potentially offensive.” Originally previewed in October, the app would allow users to stream clips, download wallpapers, read news, browse the show’s complete episode index, and choose character likenesses to use as contact images. A member of the team working on the app told Boing Boing Gadgets, “After a couple of attempts to get the application approved, we are sad to say that our app has been rejected…. But Apple did admit that the standards would evolve, citing that when iTunes first launched it didn’t sell any music with explicit lyrics. At this point, we are sad to say, the app is dead in the water. Sorry, South Park fans.”

GameResort releases Biplane for iPhone, iPod touch

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GameResort, maker of Downhill Bowling, has released Biplane: Wings of Raccoon, the developer’s second game for the iPhone and iPod touch. Biplane puts players in the role of Captain Raccoon, as he navigates the skies on a mission to defend his island from pirate attackers. The game offers two game modes—arcade and race—as well as tilt-based plane controls, nine race tracks, and 3D graphics. Biplane: Wings of Raccoon is available now from the App Store and sells for $2.

MyFonts intros WhatTheFont for iPhone

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Font warehouse MyFonts has released WhatTheFont, its new typeface identification application for the iPhone and iPod touch. WhatTheFont allows the user to snap a picture of any type and upload it to MyFonts in order to find out what font it is, along with the ability to email a link to the font. iPod touch users can also use the application by accessing images saved in the Photo Library. WhatTheFont is available now as a free download from the App Store.

Deadmau5 releases iPhone DJ app

Canadian producer and DJ Deadmau5 has released a new DJ app for the iPhone and iPod touch. The new application, Deadmau5 Touch Mix, allows users to remix and perform using ten exclusive tracks. Users can apply delays, effects, rewinds, cuts, and more, and utilize a scratch pad. Deadmau5 Touch Mix is available now from the App Store and sells for $3. [via Beatportal]

Gameloft previews Wild West Guns for iPhone, iPod touch

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Gameloft has provided iLounge with an exclusive preview of its upcoming iPhone and iPod touch game Wild West Guns. Based on the Wii title of the same name, Wild West Guns is a carnival shooter-style game set in a Western environment. The game will feature 18 challenges featuring typical Western environments such as saloons, deserts, stables, trains, and more, with interactive backgrounds that let players shoot elements in the environment to earn more points. Other features include diverse targets and enemies, five different game modes, and touch-based shooting controls. The game will be submitted to the App Store tomorrow, and should be available in the coming days. Continue reading for more screenshots from Wild West Guns.

App Mix: Time Crisis, CardStar, Photo fx, Easycontact

Namco has released Time Crisis Strike, its latest game for the iPhone and iPod touch. Similar to the popular Time Crisis arcade games, Strike uses a duck-and-shoot design, allowing users to tap on the screen to fire and tilt the iPhone or iPod touch to duck, take cover, and reload. The game offers two game modes—Arcade Mode and Crisis Missions—and is available now from the App Store for $6.

Mesa Dynamics has released its new CardStar application for the iPhone and iPod touch. CardStar is a personal “rewards” and “club” card manager, letting users enter and store their membership information for items such as grocery and pharmacy discount cards, travel reward cards, and more. The app currently offers a merchant list of over 100 U.S. companies in six categories, advanced options for adding cards not included in the merchant list, and the ability to access any account directly from the main CardStar screen. CardStar is available now and sells for $1.

The Tiffen Company, a photography accessory manufacturer and distributor, has announced Photo fx, a special iPhone and iPod touch version of its Tiffen Dfx Digital Filter Creative Effects software. Photo fx features 26 different filters and effects, each with slider controls, as well as 27 different film looks that can be applied to existing photos or new pics shot with the iPhone’s built-in camera. Photo fx is available now and sells for $3.

Tapinoma has released Easycontact, its new contact sharing application for the iPhone and iPod touch. Easycontact allows users to share their address book contacts individually or in groups with others via email, or directly via Wi-Fi or Audio if the recipient is also an Easycontact user. Easycontact is available now from the App Store and sells for $3.

Laminar Research intros X-Plane Extreme for iPhone, iPod touch

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Laminar Research has released X-Plane Extreme, its fourth flight simulation application for the iPhone and iPod touch. In X-Plane Extreme, players can choose between the F-22 Raptor, the SR-71 Blackbird, the B-1 “Bone” Bomber, and the B-2 Bomber. To handle the advanced capabilities of these planes, Extreme offers desktop-level flight modeling, with speeds from zero to Mach-3 plus, and altitudes up to 100,000 feet, along with AI-controlled planes that fly in the same zone, challenging the player to keep up. X-Plane Extreme is available now from the App Store and sells for $10.

Apple planning premium games section for App Store?

Apple may be planning to open a $20-and-up premium games section on the App Store, according to a new report. Citing anonymous sources, PocketGamer is reporting that the section will be open to only a restricted number of large developers and publishers, rather than the broad acceptance afforded by other areas of the store. Apple and potentially included publishers EA Mobile and Gameloft refused to comment on the matter; the report speculates that the move could be announce at the annual Worldwide Developers Conference, or at a special iPhone or gaming event. Developers have previously expressed concern over the abundance of $1 apps on the store’s Top 100 lists, leading at least one to try a hybrid paid/donation revenue model to boost sales.

Mark/Space intros Fliq Tasks for iPhone and iPod touch

Mark/Space has released its new Fliq Tasks application for the iPhone and iPod touch. Fliq Tasks allows users to create, edit, categorize, prioritize, sort, search and share their tasks and to do lists directly from their device. Tasks can be shared over a Wi-Fi network with other Fliq users on the iPhone, iPod touch, Mac, or Windows. Fliq Tasks is a free download from the App Store; Fliq for the Mac or Windows sells for $20. The original Fliq contacts and photo application for iPhone and iPod touch is also available as a free download.

App developer tests hybrid paid/donation revenue model

iPhone developer App Cubby has begun what it calls a pricing “experiment” in which it will sell all its iPhone and iPod touch applications for a flat price of $1 each, letting users who find their utility to be worthy of more money make a donation towards future app development. The company’s products, Gas Cubby, Health Cubby, and Trip Cubby previously sold for $5, $5, and $10, respectively. App Cubby founder David Barnard told iLounge, “the challenges of selling in the App Store have continued to frustrate me and foil my best efforts. So I’ve decided to try a little experiment.”

Barnard has previously discussed the issue of pricing on the company’s blog, stating that developers are “frustrated that artificial market forces are driving down the price of apps, which in turn drives down the perceived value of the products we have invested significant time and money to create. Marketing can help, but it’s throwing good money after bad if the market discourages charging a fair price for an app.” The new revenue model appears to circumvent Apple’s pricing policies, which only allow for pricing on a dollar-by-dollar basis, and require developers interested in offering demo versions of their applications to create separate listings in the App Store, which they can distribute as free downloads. However, the subject of whether developers can solicit donations outside of the purchase price for a given piece of software appears to be a gray area.

Browser-based App Store clone appears on web

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A new website has appeared which offers browser-based access to the App Store, allowing users to browse applications without the need to launch iTunes. Powered by Google App Engine and hosted at app-store.appspot.com, the App Store website lets users access Top 100 lists, every category of application, and even the majority of the iTunes Store for music, TV shows, and movies, although that isn’t its primary focus. While other sites exist that list every app available on the App Store, complete with descriptions taken from the store, this is the first time a site has mirrored both the design and content of the iTunes Store, raising doubts as to whether Apple will allow the site to stay operational. [via Lifehacker]

BulletFlight app uses iPhone to aid rifle accuracy

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Runaway Technology has released BulletFlight, a new application for the iPhone and iPod touch that helps gun users take more accurate shots. Users can input current weather conditions and distance, while the accelerometer measures angles to the target, providing detailed solutions up to 2000 meters. The app uses environmental calculations based on the Sierra Bullets model, features built-in profiles for the M110 semi-automatic rifle, the 14.5-inch SR16 rifle, and KAC PDW rifles, and allows the user to modify those profiles, as well as add new ones. In addition, it provides the number of clicks one needs to change the scope by for the current range and wind speed, instead of outputting information in a table format like other ballistic computer apps. BulletFlight is available now for the iPhone and iPod touch and sells for $12. [via Telegraph]

App Store: 500 million downloads, 15,000 apps

Apple has announced via an image on the homepage of apple.com that the App Store has now seen more than 500 million downloads since its launch on July 11, 2008. In addition, the image reveals that there are now more than 15,000 applications available from the online store. Although the image states that “iPhone users have downloaded an incredible 500 million” apps, it is assumed that this number encompasses both iPhone and iPod touch users, and that downloads also includes post-purchase updates. On December 5, Apple announced the store had passed the 300 million download milestone, meaning that users have downloaded at least 200 million apps in the five weeks since, compared to the six weeks it took the store to go from 200 million to 300 million downloads.

 

Nintendo’s Duck Hunt hits App Store

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iPhone developer Lucas Manfield has released Duck Hunt, a $1 port of the classic Nintendo Entertainment System game. Unlike the original, which used the NES Zapper gun controller, this iPhone and iPod touch port uses an on-screen joystick and single “A” button for control, both taken from Nintendo controller designs. The developer notes that upcoming versions will also include sound, the dog from the original, and the clay shooting mode, also found in the 1984 release. Although the game has been approved by Apple, it likely infringes on Nintendo copyrights, making it highly possible that the game will be pulled from the App Store. We are awaiting comment from Nintendo regarding the title.

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