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Apple bidding on Nortel wireless patents

Apple is among several companies expected to bid on patents owned by telecom company Nortel Networks. Reuters reports that the patents, which pertain to third- and fourth-generation wireless technology such as Long Term Evolution (LTE), are expected to draw bids Apple, Google, Motorola, and Research In Motion as the companies fight legal battles over patents related to mobile handsets. The patents are part of an auction of bankrupt Nortel Networks’ portfolio of intellectual property, which also includes patents relating to optical and data networking, Internet, Internet advertising, voice and personal computers. The auction is said to have been underway for about seven months. [via Mac Rumors]

Firemint announces Real Racing 2

Firemint has announced details on its upcoming sequel to Real Racing for the iPhone and iPod touch. Real Racing 2 introduces a number of new features along with 30 officially licensed cars, 15 locations, five different game modes and support for online multiplayer races of up to 16 players. Among the new officially licensed cars are the 2010 BMW M6 Competition Edition, the 2010 Jaguar XKR, 2010 Lotus Exige and 1995 McLaren F1 GTR, with additional cars from Chevolet, Ford/Shelby, Nissan/Super GT, Volkswagen and Volvo. Real Racing 2 provides a 16 car grid for authentic pack racing action against either computer-controlled AI opponents or up to 15 other players that can be auto-matched or invited through Apple’s Game Center. Players can choose to engage in either quick races or a full career mode where they must compete in races and earn in-game currency to buy and sell cars and upgrades, with game progress saved online. Other game modes include time trial, eight-player local multiplayer and 16-player online multiplayer and additional features such as the ability for vehicles to take damage in the game and five camera angles plus TV-style replays. The game will provide a wide variety of control options allowing users to use a combination of accelerometer/gyroscopic and touchscreen controls to steer, accelerate and brake, including optional haptic feedback during play. Real Racing 2 will be available from the App Store on December 16, 2010 for $10.

Best Buy to offer free iPhone 3GS December 10th

Best Buy is planning to run a special one-day promotion in which it will offer the 8GB iPhone 3GS for free on contract, according to a new report. Citing a Best Buy “ninja,” Boy Genius Report claims that the promotion will run tomorrow, Friday December 10th, and will be valid for new lines, additional lines, and qualified upgrades. According to the report, all stores have adequate inventory levels to support the promotion, and that the discount will be applied as an instant rebate. This would mark the second time this month that one of Apple’s retail partners has offered a discount on iPhones, as Radio Shack is currently running a $50 off promotion on all iPhone models.

Epic Games releases Infinity Blade

Epic Games has released its anticipated game Infinity Blade. Developed exclusively for the iOS platform, Infinity Blade is a 3D first-person RPG shooter powered by Epic’s Unreal Engine 3 technology. Players take on the role of a knight on a quest to free the realm from an evil immortal God King and save civilization by journeying to the Dark Citadel and battling the God King’s Titans. The game provides a dynamic single-player campaign with extensive character customization of weapons, armor and magic items and advanced character progression through levelling up and increasing attack, health, shield and magic skills over the course of the game. Players navigate using intuitive tap-to-move controls to search and explore the castle realm and engage in combat moves using simple swipe gestures. The initial release of Infinity Blade provides Game Center achievements and leaderboards with a single-player campaign only; multiplayer features are planned for a future update. Infinity Blade is a universal app and is compatible with the iPhone 4, iPhone 3GS, third- and fourth-generation iPod touch and the iPad and requires iOS 3.2 or later. It is available from the App Store for $6.

Peel announces Universal Control for iPhone

Peel has announced a new hardware accessory that allows iPhone users to control their home entertainment system from the company’s Peel TV discovery app. Released in October, the free Peel app provides a simple TV guide based on personalized content using user preferences and tailored recommendations to allow users to view programming and discover shows that they are interested in. The application provides detailed show information such as time, channel, lead actors and a synopsis and also includes integration with Facebook and Twitter for sharing favorite shows. The Peel Universal Control accessory allows the Peel app to be used to control a home entertainment system in a program-oriented fashion instead of simply channel-surfing. Rather than connecting directly to the iPhone, the Peel Universal Control is a separate device that is placed within line-of-sight of the user’s home entertainment devices and communicates with the iPhone application over Wi-Fi to transmit IR commands to the system. Users can simply fire up the Peel app and use a simple gesture-based interface to select programming and control volume, menu systems and more right from the iPhone. The app can recommend top viewing choices from a user’s available sources based on their individual viewing patterns and preferences and once a show is selected the app is designed to be used intuitively for adjusting volume and navigating PVR functions without having to look at the iPhone.

Peel has not yet announced pricing for the Peel Universal Control and is currently running a social media campaign to help determine hardware pricing based on user feedback. A limited quantity of units will be directly available from Peel for auction and once that quantity has been sold Peel Universal Control will be available in major online and retail stores. Peel Universal Control works with iPhone OS 3 and above and supports controlling a wide variety of home media devices ranging from traditional TVs and set-top boxes to the Apple TV, Tivo and Roku. The Peel discovery app is available from the App Store as a free download.

European telcos claim Apple, Google should pay for network improvements

A group of European carriers is arguing that companies such as Apple, Google, and Facebook should help pay for the multi-billion dollar network investments needed to support their bandwidth-intensive services, according to a Bloomberg report. “Service providers are flooding networks with no incentive” to cut costs, said France Telecom Chief Executive Officer Stephane Richard last month. “It’s necessary to put in place a system of payments by service providers as a function of their use.” Richard addressed the issue at the “Le Web” conference in Paris this week, and has joined with Telecom Italia CEO Franco Bernabe and Telefonica SA CEO Cesar Alierta in arguing for a new business model. Bernabe said that the disparity between investments and revenue “is set to compromise the economic sustainability of the current business model for telecom companies,” adding that Apple, Google, Facebook, and Skype “increasingly look like integrated operators in the telecom network sector.”

The article sites IDC as estimating that the number of mobile data connections in western Europe will rise by an average of 15 percent a year to 270 million in 2014, while overall end-user revenue will fall about 1 percent a year. Canalys adds that carriers’ average spending on network infrastructure over the same period will jump 28 percent to roughly $3.8 billion. Companies like Google and Yahoo! “use Telefonica’s networks for free, which is good news for them and a tragedy for us,” Alierta said in February. “That can’t continue.” Perhaps unsurprisingly, the service providers themselves don’t agree with the carriers’ position. “Currently about 40 percent of our expenses go to networks anyway—servers, peering, our content delivery network, and other resources,” said Giuseppe de Martino, legal and regulatory director for Paris-based online-video service Dailymotion SA. “If telecom operators want us to share in their expenses, perhaps we should talk about sharing subscription revenues as well.”

ComScore: iPhones account for 23% of business smartphones

According to the latest data from ComScore, the iPhone now accounts for nearly 23 percent of the business smartphone market, placing it in second behind market leader BlackBerry. The Los Angeles Times, citing ComScore, reports that the conclusion is based on two months of data, and represents the company’s first snapshot of the market, thus no trends are yet discernible. The data includes employees whose companies fully or partially pay for their monthly bills. RIM’s BlackBerry held a 51.2 percent share of the market, followed by the iPhone with 22.7 percent, Google Android phones with 12.1 percent, and Microsoft OS-based phones with 8.8 percent.

Consumer Reports: AT&T ranked last among U.S. carriers

Consumer Reports has released the results of its latest cell phone service survey, with iPhone carrier AT&T ranking dead last nationally. According to the results, which have been posted online by the Houston Chronicle, AT&T scored a “worse” rating in every single category save for texting, in which it received a next-to-bottom rating. Overall, AT&T received a score of 60, below that of T-Mobile (69), Sprint (73), Verizon Wireless (74), and national leader U.S. Cellular (82); it also received the lowest score in every city in which Consumer Reports surveyed readers. Notably, the same issue also ranks smartphones and traditional cell phones by carrier, and lists the iPhone 4 as tied with the Samsung Captivate for the title of best smartphone available on AT&T.

Radio Shack to offer $50 iPhone discount Dec 4-11?

Radio Shack has announced that it will be offering a $50 discount on all iPhone models beginning tomorrow, December 4, according to a new report. Boy Genius Report claims that the promotion applies to brand new devices, not refurbished units, and that interested parties need only be eligible for a new two-year agreement. Notably, the discount brings the price of the 8GB iPhone 3GS down to $50, while 16GB and 32GB iPhone 4s will cost $150 and $250, respectively. The promotion is said to run through December 11.

Verizon announced 4G LTE rollout, phones coming mid-2011

Verizon Wireless today announced its rollout plans for its new 4G, Long Term Evolution (LTE) network. The network, which will officially launch on December 5, will offer service to 38 major metropolitan areas in the U.S.—as well as supplemental coverage at major airports—and download speeds of five to 12 megabits per second, with upload speeds of two to 5 Mbps. The new network will initially be available only to those using one of two USB modems with 3G backward compatibility; Verizon is pricing data service at $50/mo. for 5GB of data or $80/mo. for 10GB of data with a $10/GB overage fee. Notably, Verizon says it expects consumer-oriented phones to be available in mid-2011, essentially ruling out LTE for any potential iPhone launch earlier in the year. To view the complete list of cities and airports to receive initial coverage, follow the link above.

Nielsen: iPhone, BlackBerry tied at top of smartphone market

According to October 2010 data released today by The Nielsen Company, Apple’s iPhone and Research In Motion’s BlackBerry are in a statistical dead heat for the lead in the U.S. smartphone market. The iPhone has a slight edge, with 27.9 percent of the market compared to BlackBerry’s 27.4 percent; Google’s Android OS sits in third with 22.7 percent. Both iPhone and Android hold a significant lead when it comes to the most desired smartphone operating system, with 30 percent of mobile users planning to upgrade to a smartphone in the next year choosing iPhone and 28 percent choosing Android, while only 13 percent said they were most likely to purchase a BlackBerry. Broken down further, women were more likely to choose an iPhone over an Android device, 30.9 percent to 22.8 percent, while men were more likely to choose Android, with Google’s OS accounting for 32.6 percent of responses, compared to 28.6 percent for iPhone. iPhone also held an edge in the 18-24, 25-34, and 55+ age groups, and was more desirable to current smartphone owners than owners of featurephones.

Steve Jobs confirms AirPlay for Safari, 3rd-party apps?

Apple CEO Steve Jobs has reportedly responded to a customer email, saying the company hopes to expand the scope of its AirPlay streaming feature in 2011. Mac Rumors reports that a reader emailed Jobs, asking whether Apple planned to make AirPlay video streaming available in Safari and to third-party app developers. In typically terse fashion, Jobs supposedly responded, “Yep, hope to add these features to AirPlay in 2011.” The inability to stream video from Safari or third-party apps, as well as the inability to stream videos shot on an iPhone 4 or iPhone 3GS directly to an Apple TV, have been discussed as major shortcomings of AirPlay.

iPhone leads in smartphone owner loyalty

The iPhone leads the smartphone industry in owner loyalty, according to a new study. Citing a survey by German market research company GfK, Reuters reports that just 25 percent of planned to stay loyal to the operating system running on their phone, with Apple grabbing the highest loyalty rating at 59 percent. Apple was followed by RIM—35 percent of BlackBerry users said they would stay loyal—then Android at 28 percent, 24 percent for Symbian users, and just 21 percent for Microsoft Windows Phone users. “Loyalty with a handset is a lot more complicated these days in that people buy into experiences at the high-end level,” said Ryan Garner, the lead analyst on the survey. “If a phone doesn’t do what it says it will do or what the owner hopes it will do, the maker will lose loyalty.” GfK conducted the survey of 2,653 mobile phone users in Brazil, Germany, Spain, Britain, the United States and China online during October and November.

Apple hiring away RIM enterprise sales staffers

Apple has added five former employees of BlackBerry-maker Research In Motion (RIM) to its enterprise sales team according to a new report. Citing multiple LinkedIn accounts, Dow jones Newswires reports that five members of RIM’s enterprise sales team have left the company to join Apple, including Geoff Perfect, a five-year RIM employee who served as Head of Strategic Sales and left the company for Apple in April 2009; Perfect now serves as Head of Enterprise iPhone Sales. Four other former RIM employees now hold positions as iPhone and/or iPad sales representatives in New England, New York City, and Canada. Apple confirmed that all five are now working in enterprise sales at the company, but declined to offer any specifics as to their positions.

China Unicom claims more than 1 million iPhone users

China Unicom, the exclusive carrier of the iPhone in China, has claimed that it now has over one million iPhone users under contract. Citing a client note from Deutsche Bank which quoted China Unicom directly, Fortune reports that 73% of Unicom’s iPhone users are also users of the company’s largest competitor, China Mobile, a stat gleaned from the company’s standard procedure of asking for customers’ current numbers when signing them up for a new plan. According to the report, 35-38% of those users on both networks say they plan to continue using both carriers for another six months; the average iPhone user provides 260 yuan (roughly $39) to China Mobile, compared to 134 yuan for regular 3G users and 39.8 yuan for customers who stick with the company’s 2G network.

Apple releases iOS 4.2 for iPad, iPhone, iPod touch

As expected, Apple has released iOS 4.2 for the iPad, iPhone, and iPod touch. The anticipated update, announced during Apple’s September iPod event, brings iOS 4 features such as multitasking and folders to the iPad for the first time, while also adding new features like AirPlay wireless media streaming and AirPrint wireless printing to the iPad, iPhone, and iPod touch. Notably, the software update requires iTunes 10.1, and is available now for the iPhone 3G, iPhone 3GS, iPhone 4, iPad, and second-, third-, and fourth-generation iPod touch via the Update feature in iTunes.

Apple to offer free Find My iPhone to some users

Apple has announced that alongside today’s release of iOS 4.2, users of the iPad, iPhone 4, and fourth-generation iPod touch will receive free Find My iPhone service. Previously limited to users who have a paid MobileMe account, Find My iPhone lets users locate missing devices, have them display messages or play sounds, and remotely wipe or lock lost devices. For users that don’t have a MobileMe account, the feature will use their standard Apple IDs instead. Apple is expected to release iOS 4.2 for the iPad, iPhone, and iPod touch later today.

iOS 4.2 for iPad, iPhone, iPod touch coming later today

Apple has announced that it will release iOS 4.2 for the iPad, iPhone, and iPod touch later today. Announced during Apple’s September media event, the update will bring previously iPhone- and iPod touch-exclusive features like multitasking and a unified Mail inbox to the iPad, and will also add new features like AirPlay streaming and AirPrint wireless printing to all three devices. Apple is expected to release iOS 4.2 around 1:00 p.m. Eastern Time.

Parrot announces AR.Pursuit game for AR.Drone

Parrot has announced the first game app for its AR.Drone iPhone-controlled quadricopter released earlier this year. AR.Pursuit is a two-player game that allows AR.Drone users to conduct augmented-reality dogfights using their iOS devices and the integrated cameras on their AR.Drones. In the game, one player takes on the role of pursuer and attempts to target and shoot down their opponent who must try to escape and survive as long as possible without being hit. The pursuer uses virtual weapons including an automatic machine gun and missiles to target and attack their fleeing opponent, with the AR.Drone physically reacting to virtual attacks making escape more difficult. The pursued/pursuer roles automatically switch after each successful missile strike or at a half-time point in the game and the winner is the player who survives the longest without being shot down. AR.Drones are identified using the different colour outdoor hulls or stickers than can be placed on the indoor hull, and a Bluetooth connection is used between iOS devices for multiplayer support. AR.Pursuit is expected to be available in the App Store by the end of November.

THQ launches Star Wars Arcade: Falcon Gunner

THQ Wireless has released a new Star Wars Arcade game for the iPhone and iPod touch featuring augmented reality technology. Star Wars Arcade: Falcon Gunner puts players in the Millennium Falcon’s gun turret where they must blast their way through waves of TIE fighters and Star Destroyers across over 20 arcade-style levels based on the Star Wars movies. The game includes legendary missions such as the Death Star escape, the asteroid field pursuit over Hoth and the infamous Kessel Run. iPhone 3GS, iPhone 4 and fourth-generation iPod touch users can also engage an optional augmented reality mode that allows players to use the device’s camera to overlay enemy fighters on top of real-world surroundings and control movement with 360-degree full body motion using the device’s accelerometer/compass or gyroscope. A coming free update will also allow users to take and share augmented reality photos from within the Falcon’s turret. The game is compatible with the iPhone 3GS, iPhone 4 and iPod touch and requires iOS 4.1 or later with an iPad version scheduled for release in December. Star Wars Arcade: Falcon Gunner is available from the App Store for $5.

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