Rovio’s Angry Birds Star Wars II ($1) has arrived in the App Store. The anticipated game lets users “join the Pork Side” by letting them fling pigs — like Darth Vader and Darth Maul pigs — into the birds. More than 30 playable characters are featured in the game. Achievements are another big part of Angry Birds Star Wars II, as players can work their way up to becoming a Jedi or Sith Master. The previously announced Telepods can bring characters into the game using physical toys, but that feature is strictly optional.
Evernote has updated to version 7.0. The free app has been completely redesigned for iOS 7 with a new layout. A new audio recorder gives users space to type while listening, and it’s easier and quicker to access some of the app’s most used features. Most notably, notes are always kept up-to-date now, as the app syncs in the background. AirDrop also allows users to share notes with others around them. It’s also possible to add arrows, shapes, and text to images and PDFs with the Markup feature.
Apple has told developers they can now manage the availability of previous versions of their apps. As noted earlier this week, the iOS App Store is now allowing users of older versions of iOS to download specific legacy versions of apps. Users are asked if they would like to download the “last compatible version” of an app. However, developers of these apps are now able to choose whether or not they want to make these older versions available.
iOS 7 is blocking non-certified Lightning cables from charging devices. In the first beta version of iOS 7, users were already being prompted to the presence of a cable or accessory that wasn’t certified. It’s now been verified that the final OS is actually preventing non-certified cables from charging. There’s a workaround involving a specific sequence of connecting and disconnecting the Lightning cable, but Apple could block that method in a future iOS 7 update. [via 9to5Mac]
Apple now allows App Store downloads up to 100MB over cellular in iOS 7—the limit was previously 50MB. Apps larger than 100MB must be downloaded over Wi-Fi. [via MacRumors]
Apple has released iOS 7 today, and iOS 7.0.1 is already in the queue for the upcoming iPhone 5s and 5c. iOS 7.0.1 reportedly aims to fix issues with Touch ID and iTunes purchases. It’s unclear if the two new devices will ship with iOS 7.0.1 on Friday, or whether buyers of those phones will be prompted to update to 7.0.1; the latter is more likely. [via 9to5Mac]
As expected, Apple released its iOS 7 operating system to the public just ahead of 1 p.m. Eastern today. iOS 7 is currently available as an over-the-air software update in the Settings app.
Amazon’s Amazon Instant Video app updated to version 2.1. Most notably, the free app now supports AirPlay to let users watch Amazon’s titles on the Apple TV. IMDB cast and director information, ratings, trivia, quotes, and goofs have also been added to the app.
Infinity Blade III ($7) from Epic Games’ Chair Entertainment Group debuted on iOS today. The game features two playable characters, Siris and Isa. As expected, the game’s graphics — powered by the Unreal Engine — are top-notch, running smoothly on all supported devices while adding additional special effects to take advantage of Apple’s latest hardware. On the other hand, the gameplay is largely more of the same, and beginning to feel stale despite the addition of potions to mix and enemies that switch weapons mid-fight. Fans of the series may enjoy the additional emphasis on the sci-fi/fantasy storyline this time around. Apart from some crash bugs we experienced on the iPad mini, Infinity Blade III is certainly worth grabbing for longtime fans of the series, and anyone looking to see what a given iOS device is really capable of.
Apple is currently in the process of releasing iOS 7-focused updates to its own apps, and we’re expecting a bunch to hit the App Store today. Here’s what’s now available.
The Apple Store app has been updated to version 2.8 — it’s been optimized for iOS 7 with a new UI.
Apple updated its AirPort Utility app to version 1.3.2. The app added support for iOS 7.
This story will continue to be updated as more Apple apps get iOS 7 updates over the course of the day.
Apple’s iOS App Store is now letting users of older versions of iOS download specific legacy versions of apps. The App Store now prompts users to ask if they want to download “the last compatible version” of a selected app. First noted on Reddit, the move is beneficial to those with older hardware, or those using older versions of iOS for other reasons. App developers will also benefit from the change, as they’ll be able to offer staggered stable versions of software to users at various stages of iOS adoption. Apple has yet to officially comment on the new feature. [via TheNextWeb]
Sega’s Go Dance ($2) is an iOS dancing game, actively tracking your body movements using a FaceTime camera. Your hand, arm, and torso motions automatically are registered by the camera, which moves the on-screen character to follow your motions, hitting or missing beat-based triggers. Songs such as LMFAO’s “Party Rock Anthem” and Nicki Minaj’s “Super Bass” come pre-loaded, while other songs are available as in-app purchases. Go Dance also supports AirPlay, letting players with an iPhone 5 or fourth-gen iPad view the game on an HDTV. Although the app is universal, we found that it’s much better when played with an iPad — standing at a distance from the iPhone’s small screen while trying to follow required dance movements presents obvious problems.
Joust Legend ($2) is a jousting game, though fans of classic arcade games may regret that no platforms or ostriches are involved. Rebellion Games has brought an authentic jousting game to iOS, with warriors charging at each other on horses, using lances to knock their opponents off their trusty steeds. The graphics are striking in Joust Legend, highly detailed with excellent polygon counts that really show off Retina displays. Gameplay itself is largely timing-based, with swipe and hold gestures determining the speed of your horse and direction of your lance, though the game gives players the option of upgrading armor, skills, and tricks before the joust.
iLounge has posted a comparison gallery featuring the newest color of the iPod nano and iPod shuffle. While Apple.com’s web site calls it “Space Gray,” the newly released iPod color is only listed as “gray” on the nano’s packaging, and has no name on the shuffle’s smaller box. Our photos compare it to the previous slate and silver versions of the device, as well as the first-generation iPhone that some have said the color would resemble. In person, the gray color is surprisingly close to Apple’s classic silver aluminum—just a little darker—with small differentiating touches such as a dark Apple logo on the iPod shuffle’s back, and a dark wireless antenna compartment on the iPod nano.
The new gray color is markedly lighter than the now discontinued slate color. iLounge will have complete unboxing and color comparison photos of the gray iPod touch, as well as the space gray iPhone 5s next Friday upon release.
Rovio’s Angry Birds Star Wars ($1) has updated to version 1.4. The game now features 30 new Endor levels. New gameplay elements including bouncing items off drums and waking up jumping Ewoks have also been introduced with the update. A big battle has also been added, in which players must destroy a bunker to disable the Death Star’s deflector shield. Angry Birds HD ($3) for iPad has also been updated.
Epic Games debuted Infinity Blade III ($7) during Apple’s iPhone event on Tuesday. The newest adventure in Epic’s acclaimed series is scheduled to hit the App Store next Tuesday, Sept. 18.
Silvio Rizzi has introduced Reeder 2 ($5). The new RSS reader is a sequel of sorts to Rizzi’s Reeder, and it brings the reader back to the iPad — Reeder 2 is universal. Reeder 2 is a client for Feedbin, Feedly, Feed Wrangler, Fever, and Readability. It has a number of new sharing services, and its new interface has been redesigned to match iOS 7. Gesture-based navigation has also made its way into the new app.
Apple has added its AppleCare+ extended warranty coverage to iPod touch and iPod classic, at a cost of $59 for either device, then $29 per service incident. AppleCare+ launched in Europe yesterday, with iPod coverage in the UK, France, and Italy. That iPod coverage is also now available for countries that already had AppleCare+.
Apple also quietly increased the service fee for iPhone AppleCare+ to $79 per incident, from $49. New customers will now pay $99 for AppleCare+ for iPhone, then $79 each time they require a replacement device under the plan. Up to two replacement devices can be issued under the policy.
Apple quietly announced that as of yesterday, its Cards service for iOS is no longer available, putting an end to an unusual standalone app that debuted in October 2011. A support page notes that “Cards ordered before 1 PM Pacific time on September 10, 2013, will be delivered, and push notifications will continue to work.” Previous purchases can still be viewed in the app’s Saved Cards feature. On the same support page, Apple recommends using iPhoto on the Mac for ordering letterpress cards with customized photos and text.
Apple has quietly added space gray as a color option for the iPod touch 32GB and 64GB models, iPod nano, and iPod shuffle, replacing the previously slate black versions of each device. The new color option is sold as a color option for the devices at the same prices as before.
Considering the unannounced color addition, it’s unlikely that Apple will further update their iPod line this year. In 2011, the fourth-generation iPod touch skipped a year in updates, only adding white as a new color.
Apple has also posted a set of developer documents covering building apps for the new iPhone 5s, including programming guides for the new A7 64-bit chip, OpenGL ES 3 and M7 and Core Motion.
Apple has released its Gold Master seed of iOS 7 to registered developers. Listed as build 11A465, the GM build is normally the last to be seeded prior to the software’s official launch, expected on September 18, and as such can be used to submit iOS 7 applications to the App Store for review. It is unclear whether the iOS 7 GM seed will be made available as an over-the-air software update, as has been the case with past iOS beta releases, however Registered Developers can download the iOS 7 GM seed and the accompanying SDK from the iOS Dev Center now.
During today’s iPhone event, Apple announced the official release date for iOS 7, the next generation of the company’s mobile operating system. Originally unveiled at WWDC in June, iOS 7 includes a “stunning new user interface” that marks a dramatic visual departure from every prior version of iOS, sporting refined typography, with new animations, layered effects, and transparency.
During the event, Senior VP Craig Federighi took the stage to quickly demonstrate several of the major new features in iOS 7, including the new lock screen and “harmonious layout” of the home screen, along with the new Control Center, Notification Center, and multitasking view. He also highlighted how Siri can search Twitter, Wikipedia, and perform inline web and photo searches, and showed off the new camera filters and mode features and the new “share sheet” with AirDrop support for sharing items with other nearby iOS devices over a Wi-Fi connection. Federighi highlighted the new iTunes Radio feature as well, describing it as “the best way to experience new music.”
iOS 7 is compatible with the iPhone 4 and later, fifth-generation iPod, iPad 2, iPad with Retina Display, and iPad mini. It will be available for download as a free update via iTunes and OTA update on September 18th.
Breaking with recent tradition, Apple apparently will not be streaming live video of its 2013 “brighten everyone’s day” iPhone Event from its Cupertino headquarters. Regardless, we’ll be posting live updates here to discuss what’s taking place at the event as it happens. Thus far, details leaked before the event strongly suggest that we will see the introduction of the iPhone 5S (possibly styled “iPhone 5s”), iPhone 5C (“iPhone 5c”), and iOS 7, as well as software updates to iTunes and the Apple TV—the basic details of which have been known for days or weeks. Also possible are price changes and other tweaks to the iPod lineup, which has been suffering from declining sales for quite some time.
Apple has announced the plastic iPhone 5c ($99 for 16GB, $199 for 32GB) as a complete replacement for the iPhone 5, available in five plastic colors (white/pink/blue/green/yellow). It has also debuted the iPhone 5s (16GB: $199, 32GB: $299, 64GB: $399) as a sequel, in three colors (space gray, silver/white, and gold/white), with a 64-bit processor, improved cameras (improved FaceTime HD, faster iSight lens, plus 120fps 720p video recording), Touch ID fingerprint sensor, and promised somewhat better battery life. The iPhone 4S (now restyled as “iPhone 4s”) will oddly remain as an 8GB model for $0 on contract. The new phones will go on pre-order September 13 and hit stores on September 20.
Additional details are found after the fold, so if you’re on our main page, click on the title of this article for the full story. Updated: Apple’s official video of the event was posted after its conclusion, and is available here.
Fast Company is on the cusp of concluding an extensive feature story titled “An Oral History of Apple Design.” The story has interviews from many interesting figures throughout Apple’s recent history, revealing a number of details that were little-known or unknown before. As the piece notes, very few designers have left the design team of Apple Senior Vice President Jony Ive — “Two quit; three died.” Fast Company interviewed the two designers who quit, along with a number of other Apple veterans. The series is set to end tomorrow, and it’s a recommended read for anyone with a remote interest in Apple design. We’ve highlighted a few interesting tidbits and revelations within the expansive article.
The feature starts in 1992. It notes that Ive personally tailored the design studio’s every facet to make former Apple CEO Steve Jobs comfortable, ranging from the clothing people wore to the music they played, to the rule that people had to slowly move away from where Steve was when he came in. It became the CEO’s “happy place.” Apple designers chose translucent plastic for the iMac because it gave “the feeling that there was something intelligent” inside the computer, which were all previously opaque beige boxes, a design theme that carried over to the iPod.
Keep reading for many additional interesting details.