News
App developer tests hybrid paid/donation revenue model
By Charles Starrett
Senior Editor, iLounge
Published: Thursday, January 22, 2009
News Category: Apps + Games
iPhone developer App Cubby has begun what it calls a pricing “experiment” in which it will sell all its iPhone and iPod touch applications for a flat price of $1 each, letting users who find their utility to be worthy of more money make a donation towards future app development. The company’s products, Gas Cubby, Health Cubby, and Trip Cubby previously sold for $5, $5, and $10, respectively. App Cubby founder David Barnard told iLounge, “the challenges of selling in the App Store have continued to frustrate me and foil my best efforts. So I’ve decided to try a little experiment.”
Barnard has previously discussed the issue of pricing on the company’s blog, stating that developers are “frustrated that artificial market forces are driving down the price of apps, which in turn drives down the perceived value of the products we have invested significant time and money to create. Marketing can help, but it’s throwing good money after bad if the market discourages charging a fair price for an app.” The new revenue model appears to circumvent Apple’s pricing policies, which only allow for pricing on a dollar-by-dollar basis, and require developers interested in offering demo versions of their applications to create separate listings in the App Store, which they can distribute as free downloads. However, the subject of whether developers can solicit donations outside of the purchase price for a given piece of software appears to be a gray area.
Related Stories
- Pulp adds iCloud sync, new Home Page
- WordPress for iOS adds Push Notifications
- Sony launches Music Unlimited for iOS
- Fruit Ninja adds new features and power-ups
- Panic releases Diet Coda
- Apple removes Airfoil Speakers Touch from the App Store
Comments
If you have a comment, news tip, advertising inquiry, or coverage request, a question about iPods/iPhones/iPad or accessories, or if you sell or market iPod/iPhone/iPad products or services, read iLounge's Comments + Questions policies before posting, and fully identify yourself if you do. We will delete comments containing advertising, astroturfing, trolling, personal attacks, offensive language, or other objectionable content, then ban and/or publicly identify violators.
Recent News
- Pulp adds iCloud sync, new Home Page
- WordPress for iOS adds Push Notifications
- Sony launches Music Unlimited for iOS
- Apple device poll ends, computing poll begins
- Fruit Ninja adds new features and power-ups
- Apple to sell Nest Learning Thermostat
- Third-gen iPad to launch in Guam, Philippines May 29
- Apple tweaks App Store with Editors’ Choice, Free picks
- Panic releases Diet Coda
- Booq rolls out new Folio for iPad
Recent Reviews
- Pelican i1075 Hardback Case for iPad
- Skinit Skins for iPad (3rd-Generation)
- Spigen SGP Steinheil Ultra Optics Screen Protector for iPad (3rd-Gen)
- ZeroChroma VarioProtect for iPhone 4/4S
- BodyGuardz UltraTough Clear Skins for iPad (3rd-Gen)
- Wrapsol Original + Ultra Hybrid Protective Film for iPad 2/iPad (3rd-Gen)
- iBattz Mojo Removable Power Card Wallet
- dreamGEAR i.Sound Power View Pro S 2.1A Dual Charging Dock
- dreamGEAR i.Sound Universal Power View
- Sena Cases Florence Portfolio for iPad (3rd-Gen)
Recent Articles
- Removing music from iTunes after copying to iPod
- iOS Gems: Farm 123, Facebook Camera, Scribblenauts, Shoot the Zombirds + Virtua Tennis Challenge
- iTunes TV show size totals don’t match actual disk storage
- Consolidating Multiple iTunes Libraries
- Converting Purchased Videos to 1080p HD
- Find My Friends always reports home location
- Creating an iTunes Match library from an external hard drive
- Benefits of keeping apps in iTunes when using iCloud
- Recovering iTunes from an External Hard Drive
- Normalizing volume levels for Voice Memos


1
I would make 2 versions. One fully featured and one that is time-limited (3 months or so after the initially release).
The latter one is available via itunes for free while the first one is only available through my own website (using ad-hoc).
Apple doesn’t take any fee from my profits because I sell it in my own ‘store’. App store is used as marketing tool.
Is it worth all the hazzle? Wel… I can sell 30% less and make the same money OR I can sell the same and make 30% more.
Posted by Calvin on January 23, 2009 at 2:35 AM (PDT)