News
EA’s Spore Origins pulled from iTunes Store
Apple has pulled Electronic Arts’ new Spore Origins game for Click Wheel iPods from the iTunes Store. Released yesterday evening, the game was exhibiting lock-up problems with both iPod classic and some fifth-generation iPod units, causing the game to stick on the loading screen, and forcing the user to perform a hard reset to remedy the issue. It remains unclear when users can expect the game to return to the store.
Update: The game is one again available from the iTunes Store.
Next: Photo of the Week: iPhone 3G in Indiana
Previous: Mix: ChinaTunes, Trade iPhone for 3G, TeTris, Blue Book, Flixster Movie
Comments
If you have a comment, news tip, advertising inquiry, or coverage request, a question about iPods or accessories, or if you sell or market iPod products or services, read iLounge's Comments + Questions policies before posting, and fully identify yourself if you do. We will delete comments containing advertising, astroturfing, trolling, personal attacks, offensive language, or other objectionable content, then ban and/or publicly identify violators.
Recent News
- iPodweek newsletter coming shortly
- Ngmoco releases Rolando 2: Quest for the Golden Orchid
- L.A.-based band uses iPhone to record new single
- iPhone patent filings: haptics, fingerprints, karaoke, packaging, more
- Apple, developers wrestling over App Store pornographic content policy
- AT&T memo touts record-breaking iPhone 3GS launch
- New iPhone 3GS ad highlights video features
- Winners of iPWR SuperPack Giveaway announced
- iLounge announces Tekkeon myPower Giveaway
- Nike+ site updated, adds some iPhone/iPod touch access
Recent Reviews
- Gameloft S.A. Castle of Magic
- Altec Lansing BackBeat 903 Wireless Stereo Headphones
- id Software Doom Resurrection
- Blackmagic Design Video Recorder with H.264 Encoding
- Ultimate Ears UE 4 Pro Custom Monitors
- Kensington Bluetooth Stereo Headphones with Microphone
- Avantalk Multimedia Wireless Speakerphone BTSP-200
- Apple iPhone 3GS (16GB/32GB)
- Apple iPhone OS 3.0
- Ozaki iCommand Controller for iPod shuffle 3G
Recent Articles
- Weird + Small Apps 19: A.D.D. Lite, Archon Classic, iYamato, Warpack Grunts + More
- Ask iLounge 6-26-09
- Instant Expert: Secrets & Features of Apple TV 2.4
- Weird + Small Apps: Blue Block, Guess!, Idiot Test, ThreadBound, Water Toy, myXident, StamPa + More
- Ten Things You Didn’t Know About Apple’s iPhone 3GS
- Editorial: Why No Lines at iPhone 3GS’s Launch is Good For Apple, and You
- The One-Page Guide to iPhone 3G, 3GS, and iPod touch Differences
- Editorial: Developers’ iPhone OS 3.0 Features Work, With Key Caveats
- Editorial: In-App Purchasing Shame - $1-per-Minute GPS is Here, is Psychic Friends Next?
- Instant Expert: Secrets & Features of iPhone OS 3.0
1
Do they not test this stuff first???
Posted by chew63 on August 26, 2008 at 12:58 PM (PDT)
2
No, Apple is running the Microsoft model. Release now, patch later.
Posted by Bobo on August 26, 2008 at 1:27 PM (PDT)
3
That’s unfair, Bobo.
Do you think Apple can test every single app/games released by x y & z????????
Posted by Simon on August 26, 2008 at 2:11 PM (PDT)
4
@ Simon: They should though.
Also ... it wouldn’t take THAT much testing to see if you can play a game without the device crashing, right?
Posted by anonymous89 on August 26, 2008 at 2:56 PM (PDT)
5
It’s not like there’s millions of combinations of PCs it needs to run on. It will only run on a couple models of iPods. Surely they could’ve tested it on those.
Posted by Galley in Greenville, SC on August 26, 2008 at 4:07 PM (PDT)
6
It said “some units”. That would mean they would have to test every one of them. They only tested a few units and they probably worked.
Posted by Joe Schmoe on August 26, 2008 at 4:29 PM (PDT)
7
It works fine on my 3rd Gen Nano, but I haven’t tested it on my 5th Gen iPod.
I agree with Galley that there are only a handful of devices this has to be compatible with. Apple have really dropped the ball recently. Maybe they need to employ more Beta Testers: Beta Testers with unlimited access to all of Apples new and old products… Hrm… I’d best check the job boards…
Posted by Dan Woods on August 26, 2008 at 6:01 PM (PDT)
8
Testing should be the responsibility of EA, not Apple.
Posted by Aragorn on August 26, 2008 at 6:34 PM (PDT)
9
What does this mean for people who already downloaded it?
Like me
Posted by Paul on August 26, 2008 at 11:52 PM (PDT)
10
Do HAVOC.. BY EA
Posted by Chcckeddd on August 27, 2008 at 12:52 AM (PDT)
11
I contacted Apple yesterday morning because it caused problems with my 160GB Classic. I’m still waiting to hear from them—a refund is in order…
Posted by ingallspod on August 27, 2008 at 9:03 AM (PDT)
12
I hope they fix it…
Posted by KitXune on August 27, 2008 at 12:20 PM (PDT)
13
Boy, apple’s gonna have a hard time over this! I bought the game on the day that it came out (tuesday) and went onto the store to write a review yesterday and it was gone! I also have contacted apple, and are waiting for their response. I also am confused about the website thing aswell. I will write back when I hear from them.
Posted by lexus13 on August 27, 2008 at 10:49 PM (PDT)
14
Electronic Arts really needs to do something to empower the idiots who answer their support hotlines. Those poor people really don’t know anything about anything. This seems typical of what other people have told me about software produced by Electronic Arts, but it’s the first time a problem like this has occured for me on my pod. It’s a highly standardized device… they couldn’t bug-test this game to see if it would even load on each device in the iPod line? Piss poor show going on here, folks… no word from Apple or E.A.!
Posted by BynxOfBrataccas on August 28, 2008 at 10:28 AM (PDT)
15
I bought Spore Origins for my 80gig iPod Classic and had the screenfreeze problem.
I used the Report a Problem link to report that I was having problems with the product, and they gave me a refund.
Posted by Morose on August 30, 2008 at 9:19 AM (PDT)