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iPad 2 to sport 2048x1536 display, dual-core processors?

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By Charles Starrett

Contributing Editor
Published: Monday, January 17, 2011
News Categories: iPad

A pair of new reports suggest the second-generation iPad will feature a 2048x1536 display, as well as a multi-core GPU and multi-core ARM Cortex-A9 processor. Mac Rumors reports that two iPad “x2” graphics have been discovered in the latest version of iBooks, including a bookmark icon found in August, and a new wood tile graphic, both of which are twice the resolution of their predecessors, suggesting an overall resolution of 2048x1536. The article notes that a higher-resolution display would require a more powerful graphics unit to drive it, partially explaining the appearance of a driver for the POWERVR SGX543 GPU in the first iOS 4.3 beta.

Citing a source familiar with Apple’s graphics strategy, AppleInsider reports that the company will be using a dual-core variant of the SGX543, known as the SGX543MP2, which will offer roughly four times the performance of the A4’s SGX535. The report also claims that the new GPU will be paired with a multi-core ARM Cortex-A9 for general computing processing, and notes that many of the iPad’s 2011 tablet rivals will be using a similar multi-core, A9-based processor when they hit the market later this year. Finally, the report suggests that the new graphics prowess could enable Apple to offer HDMI output on the iPad and iPhone, and could potentially lead to 1080p output for a next-generation Apple TV.

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Comments

1

If they really do go for that sort of resolution, that’s going to put a major crimp in all the “meh” Android tablets out or coming out in the next several months.

I often find this sort of tactic to be among Apple’s biggest competitive strength: they are able to promise parts makers that if they upgrade, Apple can promise to buy tens of millions of units. Meanwhile everybody else is trying to negotiate parts purchases in the tens of thousands. That alone kills their competitors.

The practical question is what are they going to do about capacities and pricing - at 3-5 GB per movie to really capitalize on that sort of resolution in any way, even 64GB is going to be kind of slim, and a 16GB model just plain laughable.

Posted by Code Monkey in Midstate New York on January 17, 2011 at 6:51 PM (PDT)

2

Wow people will believe anything won’t they. Does anyone realize how small print would be on a iPad screen at resolution? I have the 27” iMac and the iPad and to crunch all that resolution in to a screen that since, makes no sense. Now at 1920x1080 screen would make sense. But I’m expecting next resolution to be a true 720p resolution (1080x720). Multi-core? Why? So that Angry Birds will fly smoother when you catapult them?

Remember what these devices are for. Consumption no need for major arm lifting here.  Keep heat down and battery time up is main priority for Apple with the iPad. Add more space to buy more stuff, add a camera so there are more apps to buy and increase processor and resolution a tiny bit to make it seem like a tech upgrade and then you’ll have the ipad 2

Posted by Chris on January 17, 2011 at 8:25 PM (PDT)

3

@2: Maybe, I don’t know, you go multi-core so you don’t have the pinnacle of game design at Angry Birds.

Apple is attempting to keep competition out of the growing tablet market. To be blunt, they will never accomplish this based on their practical choices for, among other reasons, Apple has made some terrible practical choices when it comes to iOS from day one (no easy file management being key). Plus, anybody can make practical choices. More importantly, as the success of the first gen iPad shows over the competition, people don’t run out to blow hundreds of dollars based on practical choices. Every single one of these crazy people running around with a 64GB iPad plus bluetooth keyboard bragging about how much work they’re getting done on it could have a truly kickbutt MacBook Air with pretty much better everything that weighs less for around the same money. The iPad isn’t successful because it’s good, it’s successful because people want it.

Putting out a product that makes everyone else’s tablet’s look some old 386 running Win 3.1, no matter how small the functional, practical differences may be, is exactly the sort of move Apple needs to pull to keep momentum ahead of everyone else who want their capacitive tablets in the hands of business workers across the globe.

Posted by Code Monkey in Midstate New York on January 18, 2011 at 6:40 AM (PDT)

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