Sony recruiting iPhone devs for PSP games | iLounge News

Sony recruiting iPhone devs for PSP games

In addition to Microsoft’s push to bring iPhone OS app developers to the Zune, Sony is attempting to lure iPhone developers to bring existing App Store titles to the company’s PlayStation Network store. The games would be aimed at Sony’s upcoming PSPgo pocketable gaming system. According to Pocket Gamer, the downloadable titles will be priced at 1, 2 and 5 Euros—roughly $1.40, $2.85, and $7.13, respectively—to stay price-competitive with the App Store. The article goes on to note that ported iPhone games will require some reworking for the PSPgo, to account for the difference in screen resolution—480x320 versus 480x272, respectively—and to map controls onto the PSPgo’s physical buttons. It also states that all games will be required to go through formal Technical Requirement Checks and a two-week quality assurance testing period, and that Sony will actively control the release schedule for games.

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“that ported iPhone games will require some reworking for the PSPgo”

Hilarious.  Screen resolution and switching from touch to physical buttons to control the action are generally trivial to deal with, compared with rewriting all your code for the PSPgo (because it doesn’t support Objective-C or the Cocoa/UIKit frameworks).

Posted by dave on August 14, 2009 at 1:30 PM (CDT)

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