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EU criticizes Apple for in-app purchases (Update)

Solution is easy. Make Apple declare the purchase price of “FREE” apps the sum total of their “In App” purchase prices.

If you see an App with a cost of £350 you’ll know what you’re getting into.

Posted by Anthony Hunt on July 21, 2014 at 3:20 AM (PDT)

NFL Sunday Ticket to stream on iPad, iPhone with no satellite subscription (Update)

The requirements appear to be quite outdated.  It shows OS-X 10.5 or later and only show up to Windows VISTA!  Not Windows 7 or Windows 8.  That would explain why no iPad Air, iPhone 5s, etc.

Posted by Michael Burstin on July 16, 2014 at 1:08 PM (PDT)

Apple reveals more Family Sharing details

@dj12 (#1): Well, based on the FAQ above, I don’t think it’s so much that developers have a choice, but simply that they have to agree to new contract terms before the feature is enabled. Sooner or later—probably by the time iOS 8 is released—I expect devs will be forced to agree to those terms one way or another. So it’s not really an “opt-in” thing for developers, but rather just a fact that there’s a new agreement in place for how it’s handled.

That said, the IAP limitation is certainly more worrisome. Hopefully developers who have previously built free/paid versions of their apps by leveraging IAPs will create and/or continue to offer standalone versions that can be bought in the traditional manner. Still, unless Apple puts in warnings for end users explaining that IAPs cannot be shared before allowing users to make them, there are going to be a lot of people caught by this restriction.

Posted by Jesse Hollington in Toronto on June 5, 2014 at 10:50 AM (PDT)

Apple reveals more Family Sharing details

I think this feature may be DOA. If devs have to opt in to explicitly let people use the same app on many devices for no extra charge, and if families aren’t able to share IAPs, I don’t really see much incentive to use it on either end of the transaction. People will just continue to share the same iTunes account.

Posted by dj12 on June 5, 2014 at 10:14 AM (PDT)

Apple removes link to iPod classic in refurbished stores

Or even better, a 256 gigger!

Posted by Galley in Greenville, SC on June 1, 2014 at 1:28 PM (PDT)

Apple removes link to iPod classic in refurbished stores

Lets hope a 128 gb ipod touch is on its way…

Posted by Hugh Griffin on May 29, 2014 at 5:15 PM (PDT)

Hacked Apple devices in Australia being held for ransom (Updated)

I see an update coming soon

Posted by Kathy on May 27, 2014 at 6:44 AM (PDT)

Apple sued over unsent iMessage text issue

Why should apple support a device that a apple user choose to buy, stay true or don’t #####.

Posted by Bobheb on May 19, 2014 at 9:47 AM (PDT)

Apple sued over unsent iMessage text issue

I think that iMessage should automatically be switched off on any device as part of the device wipe process.
I can’t imagine it being difficult to implement.

Posted by Nic on May 19, 2014 at 3:32 AM (PDT)

Welcome to the new iLounge.com!

Great job guys. Looking good.
It’s been a while since I checked in. It seems like just the other day when we were exchanging high-fives at CES and MacWorld.

Keep up the awesome.

Posted by Dave Delaney @davedelaney on May 17, 2014 at 4:33 AM (PDT)

OS X 10.9.3 update re-adds USB contact and calendar syncing to iOS

It appears that OSX 10.9.3 and iTunes 11.2 has not restored USB local sync capability for the the iPod Classic.  Can anyone confirm? 

I guess Apple literally meant they were restoring local sync “for iOs devices” in the most narrow possible way.

Posted by Ed Kernan on May 16, 2014 at 5:00 PM (PDT)

Apple releases iTunes 11.2

iTunes 11.2 now displays half-star ratings with half stars, rather than ½.

Posted by Galley in Greenville, SC on May 15, 2014 at 6:01 PM (PDT)

Apps: 1Password 4.5, The Amazing Spider-Man 2, Health Mate 2.0 + WeMo 1.5.1

1password is $17.99. Is there an alternate version?

Posted by Anon on May 15, 2014 at 4:07 AM (PDT)

Physical mockup of iPhone 5.5" compared to iPhone 5s

Waaaaayyy too big, for my taste ... but I can’t blame Apple for entering this market, that’d be leaving money on the table.

Posted by rockmyplimsoul on May 14, 2014 at 10:30 PM (PDT)

Apple testing iPhone 6 with 1704 x 960 screen resolution

I do wish they’d just get to 1920x1080 and be done with it, especially if they really are enlarging the screen.

Posted by Chas on May 14, 2014 at 1:19 PM (PDT)

Welcome to the new iLounge.com!

@4: Click on “NEWS” directly in the orange bar, which shows you all recent news articles going back several days.

Posted by rockmyplimsoul on May 13, 2014 at 2:26 PM (PDT)

Welcome to the new iLounge.com!

I like the redesign, but unless I am missing something, I do not see a way to see older articles. The front page shows about 10 articles only. If I go to the archives, then I get a page navigation controls where I can go back and see older articles. Does one really need to go to the archives just to see yesterdays’s posts?

Posted by Shahin Kashanchi on May 13, 2014 at 8:54 AM (PDT)

Apple to raise trade-in values for iPhone 4/4S

I upgraded to a 5C two weeks ago and they offered me $199 for my 4S. I said no thanks, cause I wanted to check eBay pricing, but they told me to bring it back any time for $199.

Posted by Marcus Diddle on May 9, 2014 at 9:00 AM (PDT)

Apple awarded $119.6M, Samsung $158K in patent trial

Nice i really like this.

Posted by mobile on May 5, 2014 at 11:01 PM (PDT)

iLounge Game Spotlight: Leo's Fortune

This game is beautiful,in both looks and gameplay.The concept of the game is to get through each level in as quick a time as possible.And with continued play,you begin to understand the reason for the floaty feel to Leo.with precise timing it is possible to totally avoid some of the puzzles and traps,thus resulting in faster times.This gives the game that all important replayability.in one of the levels I played,I looked at the leaderboards online,and realised,what i thought was a flawless run by my standards,was actually,no where near the fastest times done by other players.So I went back to that level,and changed the places I jumped,and the difference this made,was remarkable.I was soon at the top of the leaderboards,on a lot of the levels.This is what I play games for,the thrill of the chase.So if you like a challenging well constructed platformer,that plays like a gamers dream,you should get this game.

Posted by Steve on May 5, 2014 at 5:17 AM (PDT)

iLounge Game Spotlight: Leo's Fortune

This game is certainly beautifu, one of the prettiest I have ever seen for iOS.  The killer is as you say, the “floatiness” of the character.  I had to give up on the game when that floatiness made it completely impossible for me to do one of the levels.  The slightest touch or hovering over the screen would send the character careening into spikes with no hope of recovery.  This, plus the fact that some levels must ideally done in one compete motion ruins the gameplay for me at times.  The game is so beautiful and well-constructed you want to slow down or stop and enjoy it, but you can’t.  This is a flaw in a lot of platform games, not just this one.

Posted by Glenn on May 5, 2014 at 3:20 AM (PDT)

Welcome to the new iLounge.com!

Thanks for the feedback, folks. There are still a number of tweaks we’re making, and bringing back the dates on the main column is definitely on that list, as well as working out the other bugs.

Posted by Jesse Hollington in Toronto on May 2, 2014 at 5:31 AM (PDT)

Welcome to the new iLounge.com!

On the main iLounge page, the dates of articles no longer appear underneath the clickable article headline.  Please consider restoring these dates. 

Otherwise, the new layout is great, and I really appreciate the careful thought that went into the website redesign.  I visit iLounge often, and the new site design provides an even nicer experience.

Posted by Ron Cronovich on May 1, 2014 at 11:34 AM (PDT)

Welcome to the new iLounge.com!

Well done!  I like the new layout, and navigating the site seems much snappier now. (now, if you could just get the human verification process for adding comments working smoothly ...)

Posted by rockmyplimsoul on April 30, 2014 at 11:25 AM (PDT)

Apple offers to replace faulty iPhone 5 sleep buttons

Just took mine back to a Apple Store.  If it is under APPLECARE you get a new phone on the spot.  Not under Warr, it gets sent out.

Posted by Rick on April 29, 2014 at 7:25 AM (PDT)

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