Review: Freecell, Pyramid, and Solitaire by MobilityWare
This review originally appeared within iLounge’s iOS Gems series within the compilation article, iPhone Gems: Every Solitaire Game, Reviewed. Additional details may be found in the original article.
As with the above titles from Cliff Maier, MobilityWare obviously thought that it could make more money from the App Store by selling individual card games separately than bundling them together. The pitfall, unfortunately, is that none of these three titles - FreeCell ($2), Pyramid ($1), or Solitaire ($2) - would be worth buying individually or together. All of them are pretty mediocre, limited versions of their respective games.
The presentation is as boring as these titles get; they’re played vertically only, with no screen rotation, and the graphics are as forgettable as they come: bland green backgrounds, bland simple cards. There’s no board customization except in Solitaire, which lets you switch between oversized, more readable cards and the “classic” ones. You’re given simple sound effects with no music.
As we’ve noted in other Solitaire reviews, there are better games out there for free than these titles judged either individually or collectively; there were, in fact, equally unimpressive web-based Solitaire titles for the iPhone before applications were even available for sale. We’d pass on them; they’re demo-quality, and not worth spending money on. iLounge Ratings: D.