Apple has updated its iPhone Developer Program License Agreement to allow for a more relaxed stance on interpreted code inside apps. Section 3.3.2 of the agreement previously stated that “[n]o interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s).” The new revised version notes that with Apple’s prior written consent, “[a]n Application may use embedded interpreted code in a limited way if such use is solely for providing minor features or functionality that are consistent with the intended and advertised purpose of the Application.” The new terms should open the door for a number of possibilites for developers, including for games to use third-party rendering engines and libraries.
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