iLoungeiLounge
    Facebook Twitter Instagram YouTube LinkedIn RSS
    • About Us
    • Contact Us
    • Privacy Policy
    • Terms Of Use
    Facebook Twitter Instagram YouTube LinkedIn RSS
    iLoungeiLounge
    • News
      • Apple
        • AirPlay
        • iCloud
        • iTunes
        • HealthKit
        • HomeKit
        • HomePod
        • iOS 13
        • Apple Pay
        • Apple TV
        • Siri
      • AirPods Pro
      • Apps
        • Apple Music
      • Rumors
      • Humor
      • Technology
        • CES
      • Articles
      • Web Stories
    • iPhone
      • iPhone Accessories
    • iPad
    • iPod
      • iPod Accessories
    • Apple Watch
      • Apple Watch Accessories
    • Mac
      • MacBook Air
      • MacBook Pro
    • Reviews
      • App Reviews
    • How-to
      • Ask iLounge
    • Daily Deals
    iLoungeiLounge

    Doom creator says iPad more powerful than Wii

    By Charles StarrettMay 13, 2021 6:06 am UTC

    Doom co-creator and co-founder of iD Software John Carmack has said that the iPad is more capable graphically than the Nintendo Wii. In an interview with Kotaku following the release of iD’s Rage and Rage HD titles for iOS, Carmack said that “it is great for me to see a lot of people saying this looks better than anything on my Wii and a quarter of the games on my 360, which is about how I would rank the power levels there.” He continued, “you should be able to do something that’s better on an iPad than anything that’s done on the Wii. A 360 or PS3 does have several times integral-multiple more power but there’s certainly some games where developers don’t take much advantage of it. We’re nowhere close to maxing out what could be done on an iPad.”

    Carmack also made note of the control limitations of the iPhone, iPod touch, and iPad, admitting that the devices’ touchscreens make for inferior first-person shooter (FPS) controls. “It does feel kind of like an inferior version when you play that,” he said, referring to playing any FPS game on an iPhone or iPad. “It’s cool that it’s on there. It’s good enough to enjoy and have fun. But clearly you’re a step down from analog sticks, which is a step down down from mouse-keyboard interface. And it just makes me think that may not be the best style of game on these platforms.” Carmack finished by lauding the fast turn-around of games on iOS, but said he doesn’t have the time he’d like to have to devote to iOS development. “There’s a half-dozen things I’d love to do on iOS right now,” he said, “but the most I can possibly manage is help with two of them a year.”

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Charles Starrett
    Charles Starrett
    • Twitter

    Charles Starrett was a senior editor at iLounge. He's been covering the iPod, iPhone, and iPad since their inception. He has written numerous articles and reviews, and his work has been featured in multiple publications.

    Latest News
    ViewSonic’s Portable M1+ LED Projector is $40 Off
    ‘No Man’s Sky’ game now on Mac
    Apple unveils global store remodeling plan
    Battersea Power Station to open June 15
    The Spigen OneTap Pro 3 MagFit Dashboard Car Mount is 20% Off
    Apple Savings users experience withdraw delays
    Cat simulator ‘Stray’ to arrive on Mac
    Apple Cash Users Can Get Free McChicken Sandwich in Latest Promo

    iLounge logo

    iLounge is an independent resource for all things iPod, iPhone, iPad, and beyond. iPod, iPhone, iPad, iTunes, Apple TV, and the Apple logo are trademarks of Apple Inc.

    Contact Us: [email protected]

    Tel: +1302-208-9669

    iLounge, 2810 North Church Street, Wilmington, Delaware, 19802, United States.

    • Contact Us
    • Submit News
    • About Us
    • Forums
    • Privacy Policy
    • Terms Of Use
    This website is not affiliated with Apple Inc.
    iLounge © 2001 - 2023. All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.