FishLabs has released Galaxy on Fire 2 HD, a high-performance version of its popular space adventure game exclusively for the iPhone 4S and iPad 2. Taking full advantage of the A5 chip, Galaxy on Fire 2 HD provides 3D models rendered with four times as many polygons and textures at a four times higher resolution than the original Galaxy on Fire 2, running smoothly at up to 40 frames per second. New Open GL 2.0 shaders and additional texture sets and specular maps provide extremely detailed surfaces for each of the 30 space ships and space stations in the game with console-quality graphics and enhanced special effects.
As with the standard version of Galaxy on Fire 2, the HD version takes the player on a journey through a vast universe of more than 20 star systems, 100 different space stations and 30 configurable space ships while following the immersive storyline of Keith T. Maxwell, thrust 35 years into the future and halfway across the galaxy by a malfunctioning hyperdrive. Maxwell must quickly adapt to his new environment while being drawn into the middle of an intergalactic struggle between the four major races and helping defend against a new alien threat. Galaxy on Fire 2 HD also provides support for transferring saved games between iOS devices and Galaxy on Fire 2 Full HD for Mac OS X via iCloud, including support for the upcoming Valkyrie HD add-on scheduled for release in the first quarter of 2012. Game transferability between the regular version of Galaxy on Fire 2 and the new HD version will also be coming with the release of Valkyrie HD. Galaxy on Fire 2 HD is a universal app requiring an iPhone 4S or iPad 2 and is available from the App Store for $10.