Gameloft has said that it, along with other developers, is cutting back on Android development due to the low financial returns seen on the platform. Reuters reports that Gameloft finance director Alexandre de Rochefort, speaking at an investor conference, said, “We have significantly cut our investment in Android platform, just like … many others.” “It is not as neatly done as on the iPhone. Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue,” he added. Gameloft’s App Store offerings generated 13 percent of the company’s revenue last quarter. “We are selling 400 times more games on iPhone than on Android,” Rochefort said. Google’s Android platform has seen increased press coverage lately in part due to the release of several high-profile devices, including the Motorola Droid and HTC Droid Eris on Verizon Wireless.
Charles Starrett was a senior editor at iLounge. He's been covering the iPod, iPhone, and iPad since their inception. He has written numerous articles and reviews, and his work has been featured in multiple publications.