GLBenchmark provides 3D performance benchmarks for iOS devices

Kishonti Informatics has released GLBenchmark, a universal app for measuring 3D graphics performance on iPhone, iPod touch and iPad devices. GLBenchmark provides 36 different tests to measure graphic and computational performance of the various iOS devices, focusing on the underlying OpenGL ES 1.x graphics implementation. The app includes a variety of GPU/CPU skinning and 3D rendering tests as well as graphic measurements for fill rate, lighting, texture filters/size and triangles. Users can choose which specific tests to run and tap on any specific test to read more information about that test. Users can view results directly within the app and optionally upload and share their results on the developer’s web site where results are compared to a variety of other mobile devices. GLBenchmark 1.1 is available from the App Store for $5.

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