Previewing its fiscal earnings for 2009, Gameloft has revealed that overall company revenue increased by 11% in 2009 to €122 million (roughly $170 million), thanks in part to strong sales of the company’s iPhone games. Revenue from sales of App Store titles totaled €17.6 million, or roughly $24.5 million, for the year, representing over 14% of the company’s annual revenue. In the fourth quarter alone, iPhone game sales accounted for €7.0 million (~$9.8 million), up 115% from the year-ago quarter and accounting for 22% of the company’s quarterly revenue total. Overall, mobile games accounted for 94% of Gameloft’s sales in 2009, with the remainder made up of console sales.
Charles Starrett was a senior editor at iLounge. He's been covering the iPod, iPhone, and iPad since their inception. He has written numerous articles and reviews, and his work has been featured in multiple publications.