iPhone game sales help boost Gameloft’s annual revenue

Previewing its fiscal earnings for 2009, Gameloft has revealed that overall company revenue increased by 11% in 2009 to €122 million (roughly $170 million), thanks in part to strong sales of the company’s iPhone games. Revenue from sales of App Store titles totaled €17.6 million, or roughly $24.5 million, for the year, representing over 14% of the company’s annual revenue. In the fourth quarter alone, iPhone game sales accounted for €7.0 million (~$9.8 million), up 115% from the year-ago quarter and accounting for 22% of the company’s quarterly revenue total. Overall, mobile games accounted for 94% of Gameloft’s sales in 2009, with the remainder made up of console sales.

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